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1、CPU&3DNow!(3D no waiting,无须等待的3D处理)&AAM(AMD Analyst Meeting,AMD分析家会议)&ABP(Advanced Branch Prediction,高级分支预测)&ACG(Aggressive Clock Gating,主动时钟选择)&AIS(Alternate Instruction Set,交替指令集)&ALAT(advanced load table,高级载入表)&ALU(Arithmetic Logic Unit,算术逻辑单元)&Aluminum(铝)&AGU(Address Generation Units,地址产成单元)&APC(Advanced Power Control,高级能源控制)&APIC(Advanced rogrammable Interrupt Controller,高级可编程中断控制器)&APS(Alternate Phase Shifting,交替相位跳转)&ASB(Advanced System Buffering,高级系统缓冲)&ATC(Advanced Transfer Cache,高级转移缓存)&ATD(Assembly Technology Development,装配技术发展)&BBUL(Bumpless Build-Up Layer,内建非凹凸层)&BGA(Ball Grid Array,球状网阵排列)&BHT(branch prediction table,分支预测表)&Bops(Billion Operations Per Second,10亿操作/秒)&BPU(Branch Processing Unit,分支处理单元)&BP(Brach Pediction,分支预测)&BSP(Boot Strap Processor,启动捆绑处理器)&BTAC(Branch Target Address Calculator,分支目标寻址计算器)&CBGA (Ceramic Ball Grid Array,陶瓷球状网阵排列)&CDIP (Ceramic Dual-In-Line,陶瓷双重直线)&Center Processing Unit Utilization,中央处理器占用率&CFM(cubic feet per minute,立方英尺/秒)&CMT(course-grained multithreading,过程消除多线程)&CMOS(Complementary Metal Oxide Semiconductor,互补金属氧化物半导体)&CMOV(conditional move instruction,条件移动指令)&CISC(Complex Instruction Set Computing,复杂指令集计算机)&CLK(Clock Cycle,时钟周期)&CMP(on-chip multiprocessor,片内多重处理)&CMS(Code Morphing Software,代码变形软件)&co-CPU(cooperative CPU,协处理器)&COB(Cache on board,板上集成缓存,做在CPU卡上的二级缓存,通常是内核的一半速度&))&COD(Cache on Die,芯片内核集成缓存)&Copper(铜)&CPGA(Ceramic Pin Grid Array,陶瓷针型栅格阵列)&CPI(cycles per instruction,周期/指令)&CPLD(Complex Programmable Logic Device,複雜可程式化邏輯元件)&CPU(Center Processing Unit,中央处理器)&CRT(Cooperative Redundant Threads,协同多余线程)&CSP(Chip Scale Package,芯片比例封装)&CXT(Chooper eXTend,增强形K6-2内核,即K6-3)&Data Forwarding(数据前送)&dB(decibel,分贝)&DCLK(Dot Clock,点时钟)&DCT(DRAM Controller,DRAM控制器)&DDT(Dynamic Deferred Transaction,动态延期处理)&Decode(指令解码)&DIB(Dual Independent Bus,双重独立总线)&DMT(Dynamic Multithreading Architecture,动态多线程结构)&DP(Dual Processor,双处理器)&DSM(Dedicated Stack Manager,专门堆栈管理)&DSMT(Dynamic Simultaneous Multithreading,动态同步多线程)&DST(Depleted Substrate Transistor,衰竭型底层晶体管)&DTV(Dual Threshold Voltage,双重极限电压)&DUV(Deep Ultra-Violet,纵深紫外光)&EBGA(Enhanced Ball Grid Array,增强形球状网阵排列)&EBL(electron beam lithography,电子束平版印刷)&EC(Embedded Controller,嵌入式控制器)&EDEC(Early Decode,早期解码)&Embedded Chips(嵌入式)&EPA(edge pin array,边缘针脚阵列)&EPF(Embedded Processor Forum,嵌入式处理器论坛)&EPL(electron projection lithography,电子发射平版印刷)&EPM(Enhanced Power Management,增强形能源管理)&EPIC(explicitly parallel instruction code,并行指令代码)&EUV(Extreme Ultra Violet,紫外光)&EUV(extreme ultraviolet lithography,极端紫外平版印刷)&FADD(Floationg Point Addition,浮点加)&FBGA(Fine-Pitch Ball Grid Array,精细倾斜球状网阵排列)&FBGA(flipchip BGA,轻型芯片BGA)&FC-BGA(Flip-Chip Ball Grid Array,反转芯片球形栅格阵列)&FC-LGA(Flip-Chip Land Grid Array,反转接点栅格阵列)&FC-PGA(Flip-Chip Pin Grid Array,反转芯片针脚栅格阵列)&FDIV(Floationg Point Divide,浮点除)&FEMMS:Fast Entry/Exit Multimedia State,快速进入/退出多媒体状态&FFT(fast Fourier transform,快速热欧姆转换)&FGM(Fine-Grained Multithreading,高级多线程)&FID(FID:Frequency identify,频率鉴别号码)&FIFO(First Input First Output,先入先出队列)&FISC(Fast Instruction Set Computer,快速指令集计算机)&flip-chip(芯片反转)&FLOPs(Floating Point Operations Per Second,浮点操作/秒)&FMT(fine-grained multithreading,纯消除多线程)&FMUL(Floationg Point Multiplication,浮点乘)&FPRs(floating-point registers,浮点寄存器)&FPU(Float Point Unit,浮点运算单元)&FSUB(Floationg Point Subtraction,浮点减)&GFD(Gold finger Device,金手指超频设备)&GHC(Global History Counter,通用历史计数器)&GTL(Gunning Transceiver Logic,射电收发逻辑电路)&GVPP(Generic Visual Perception Processor,常规视觉处理器)&HL-PBGA: 表面黏著,高耐热、轻薄型塑胶球状网阵封装&HTT(Hyper-Threading Technology,超级线程技术)&Hz(hertz,赫兹,频率单位)&IA(Intel Architecture,英特尔架构)&IAA(Intel Application Accelerator,英特尔应用程序加速器)&ICU(Instruction Control Unit,指令控制单元)&ID(identify,鉴别号码)&IDF(Intel Developer Forum,英特尔开发者论坛)&IEU(Integer Execution Units,整数执行单元)&IHS(Integrated Heat Spreader,完整热量扩展)&ILP(Instruction Level Parallelism,指令级平行运算)&IMM: Intel Mobile Module, 英特尔移动模块&Instructions Cache,指令缓存&Instruction Coloring(指令分类)&IOPs(Integer Operations Per Second,整数操作/秒)&IPC(Instructions Per Clock Cycle,指令/时钟周期)&ISA(instruction set architecture,指令集架构)&ISD(inbuilt speed-throttling device,内藏速度控制设备)&ITC(Instruction Trace Cache,指令追踪缓存)&ITRS(International Technology Roadmap for Semiconductors,国际半导体技术发展蓝&图)&KNI(Katmai New Instructions,Katmai新指令集,即SSE)&Latency(潜伏期)&LDT(Lightning Data Transport,闪电数据传输总线)&LFU(Legacy Function Unit,传统功能单元)&LGA(land grid array,接点栅格阵列)&LN2(Liquid Nitrogen,液氮)&Local Interconnect(局域互连)&MAC(multiply-accumulate,累积乘法)&mBGA (Micro Ball Grid Array,微型球状网阵排列)&nm(namometer,十亿分之一米/毫微米)&MCA(machine check architecture,机器检查体系)&MCU(Micro-Controller Unit,微控制器单元)&MCT(Memory Controller,内存控制器)&MESI(Modified, Exclusive, Shared, Invalid:修改、排除、共享、废弃)&MF(MicroOps Fusion,微指令合并)&mm(micron metric,微米)&MMX(MultiMedia Extensions,多媒体扩展指令集)&MMU(Multimedia Unit,多媒体单元)&MMU(Memory Management Unit,内存管理单元)&MN(model numbers,型号数字)&MFLOPS(Million Floationg Point/Second,每秒百万个浮点操作)&MHz(megahertz,兆赫)&mil(PCB 或晶片佈局的長度單位,1 mil = 千分之一英寸)&MIPS(Million Instruction Per Second,百万条指令/秒)&MOESI(Modified, Owned, Exclusive, Shared or Invalid,修改、自有、排除、共享或&无效)&MOF(Micro Ops Fusion,微操作熔合)&Mops(Million Operations Per Second,百万次操作/秒)&MP(Multi-Processing,多重处理器架构)&MPF(Micro processor Forum,微处理器论坛)&MPU(Microprocessor Unit,微处理器)&MPS(MultiProcessor Specification,多重处理器规范)&MSRs(Model-Specific Registers,特别模块寄存器)&MSV(Multiprocessor Specification Version,多处理器规范版本)&NAOC(no-account OverClock,无效超频)&NI(Non-Intel,非英特尔)&NOP(no operation,非操作指令)&NRE(Non-Recurring Engineering charge,非重複性工程費用)&OBGA(Organic Ball Grid Arral,有机球状网阵排列)&OCPL(Off Center Parting Line,远离中心部分线队列)&OLGA(Organic Land Grid Array,有机平面网阵包装)&OoO(Out of Order,乱序执行)&OPC(Optical Proximity Correction,光学临近修正)&OPGA(Organic Pin Grid Array,有机塑料针型栅格阵列)&OPN(Ordering Part Number,分类零件号码)&PAT(Performance Acceleration Technology,性能加速技术)&PBGA(Plastic Pin Ball Grid Array,塑胶球状网阵排列)&PDIP (Plastic Dual-In-Line,塑料双重直线)&PDP(Parallel Data Processing,并行数据处理)&PGA(Pin-Grid Array,引脚网格阵列),耗电大&PLCC (Plastic Leaded Chip Carriers,塑料行间芯片运载)&Post-RISC(加速RISC,或后RISC)&PR(Performance Rate,性能比率)&PIB(Processor In a Box,盒装处理器)&PM(Pseudo-Multithreading,假多线程)&PPGA(Plastic Pin Grid Array,塑胶针状网阵封装)&PQFP(Plastic Quad Flat Package,塑料方块平面封装)&PSN(Processor Serial numbers,处理器序列号)&QFP(Quad Flat Package,方块平面封装)&QSPS(Quick Start Power State,快速启动能源状态)&RAS(Return Address Stack,返回地址堆栈)&RAW(Read after Write,写后读)&REE(Rapid Execution Engine,快速执行引擎)&Register Contention(抢占寄存器)&Register Pressure(寄存器不足)&Register Renaming(寄存器重命名)&Remark(芯片频率重标识)&Resource contention(资源冲突)&Retirement(指令引退)&RISC(Reduced Instruction Set Computing,精简指令集计算机)&ROB(Re-Order Buffer,重排序缓冲区)&RSE(register stack engine,寄存器堆栈引擎)&RTL(Register Transfer Level,暫存器轉換層。硬體描述語言的一種描述層次)&SC242(242-contact slot connector,242脚金手指插槽连接器)&SE(Special Embedded,特别嵌入式)&SEC(Single Edge Connector,单边连接器)&SECC(Single Edge Contact Cartridge,单边接触卡盒)&SEPP(Single Edge Processor Package,单边处理器封装)&Shallow-trench isolation(浅槽隔离)&SIMD(Single Instruction Multiple Data,单指令多数据流)&SiO2F(Fluorided Silicon Oxide,二氧氟化硅)&SMI(System Management Interrupt,系统管理中断)&SMM(System Management Mode,系统管理模式)&SMP(Symmetric Multi-Processing,对称式多重处理架构)&SMT(Simultaneous multithreading,同步多线程)&SOI(Silicon-on-insulator,绝缘体硅片)&SOIC (Plastic Small Outline,塑料小型)&SONC(System on a chip,系统集成芯片)&SPGA(Staggered Pin Grid Array、交错式针状网阵封装)&SPEC(System Performance Evaluation Corporation,系统性能评估测试)&SQRT(Square Root Calculations,平方根计算)&SRQ(System Request Queue,系统请求队列)&SSE(Streaming SIMD Extensions,单一指令多数据流扩展)&SFF(Small Form Factor,更小外形格局)&SS(Special Sizing,特殊缩放)&SSP(Slipstream processing,滑流处理)&SST(Special Sizing Techniques,特殊筛分技术)&SSOP (Shrink Plastic Small Outline,缩短塑料小型)&STC(Space Time Computing,空余时间计算)&Superscalar(超标量体系结构)&TAP(Test Access Port,测试存取端口)&TBGA(Tie Ball Grid Array,带状球形光栅阵列)&TCP: Tape Carrier Package(薄膜封装),发热小&TDP(Thermal Design Power,热量设计功率)&Throughput(吞吐量)&TLB(Translate Look side Buffers,转换旁视缓冲器)&TLP(Thread-Level Parallelism,线程级并行)&TMP(Threaded Multi-Path,线程多通道)&TPI(True Performance Initiative/index,真实性能为先/指标)&TQFP (Thin Plastic Quad Flat Pack,薄型方面平面封装)&Trc(Row Cycle Time,列循环时间)&TrD(Transistor Density,晶体管密度)&TSOP(Thin Small Outline Plastic,薄型小型塑料)&USWC(Uncacheabled Speculative Write Combination,无缓冲随机联合写操作)&VALU(Vector Arithmetic Logic Unit,向量算术逻辑单元)&VFSD(Vertex Frequency Stream Divider,顶点频率流分隔)&VID(VID:Voltage identify,电压鉴别号码)&VLIW(Very Long Instruction Word,超长指令字)&VPU(Vector Permutate Unit,向量排列单元)&VPU(vector processing units,向量处理单元,即处理MMX、SSE等SIMD指令的地方)&VSA(Virtual System Architecture,虚拟系统架构)&VTF(VIA Technical Forum,威盛技术论坛)&XBar(Crossbar,交叉口闩仲载逻辑单元)&XP(Experience,体验)&XP(Extra performance,额外性能)&XP(eXtreme Performance,极速性能)&散热器&TFT(Tiny Fin Technology,微型鳍片技术)&2、主板&3GIO(Third Generation Input/Output,第三代输入输出技术)&ACR(Advanced Communications Riser,高级通讯升级卡)&ADIMM(advanced Dual In-line Memory Modules,高级双重内嵌式内存模块)&AGTL+(Assisted Gunning Transceiver Logic,援助发射接收逻辑电路)&AHCI(Advanced Host Controller Interface,高级主机控制器接口)&AIMM(AGP Inline Memory Module,AGP板上内存升级模块)&AMR(Audio/Modem Riser;音效/调制解调器主机板附加直立插卡)&AHA(Accelerated Hub Architecture,加速中心架构)&AOI(Automatic Optical Inspection,自动光学检验)&APU(Audio Processing Unit,音频处理单元)&ARF(Asynchronous Receive FIFO,异步接收先入先出)&ASF(Alert Standards Forum,警告标准讨论)&ASK IR(Amplitude Shift Keyed Infra-Red,长波形可移动输入红外线)&AT(Advanced Technology,先进技术)&ATX(AT Extend,扩展型AT)&BIOS(Basic Input/Output System,基本输入/输出系统)&CNR(Communication and Networking Riser,通讯和网络升级卡)&CSA(Communication Streaming Architecture,通讯流架构)&CSE(Configuration Space Enable,可分配空间)&COAST(Cache-on-a-stick,条状缓存)&DASP(Dynamic Adaptive Speculative Pre-Processor,动态适应预测预处理器)&DB: Device Bay,设备插架&DMI(Desktop Management Interface,桌面管理接口)&DOT(Dynamic Overclocking Technonlogy,动态超频技术)&DPP(direct print Protocol,直接打印协议&DRCG(Direct Rambus clock generator,直接RAMBUS时钟发生器)&DVMT(Dynamic Video Memory Technology,动态视频内存技术)&E(Economy,经济,或Entry-level,入门级)&EB(Expansion Bus,扩展总线)&EFI(Extensible Firmware Interface,扩展固件接口)&EHCI(Enhanced Host Controller Interface,加强型主机端控制接口)&EISA(Enhanced Industry Standard Architecture,增强形工业标准架构)&EMI(Electromagnetic Interference,电磁干扰)&ESCD(Extended System Configuration Data,可扩展系统配置数据)&ESR(Equivalent Series Resistance,等价系列电阻)&FBC(Frame Buffer Cache,帧缓冲缓存)&FireWire(火线,即IEEE1394标准)&FlexATX(Flexibility ATX,可扩展性ATX)&FSB(Front Side Bus,前端总线)&FWH(Firmware Hub,固件中心)&GB(Garibaldi架构,Garibaldi基于ATX架构,但是也能够使用WTX构架的机箱)&GMCH(Graphics & Memory Controller Hub,图形和内存控制中心)&GPA(Graphics Performance Accelerator,图形性能加速卡)&GPIs(General Purpose Inputs,普通操作输入)&GTL+(Gunning Transceiver Logic,发射接收逻辑电路)&HDIT(High Bandwidth Differential Interconnect Technology,高带宽微分互连技术)&HSLB(High Speed Link Bus,高速链路总线)&HT(HyperTransport,超级传输)&I2C(Inter-IC)&I2C(Inter-Integrated Circuit,内置集成电路)&IA(Instantly Available,即时可用)&IBASES(Intel Baseline AGP System Evaluation Suite,英特尔基线AGP系统评估套件)&IC(integrate circuit,集成电路)&ICH(Input/Output Controller Hub,输入/输出控制中心)&ICH-S(ICH-Hance Rapids,ICH高速型)&ICP(Integrated Communications Processor,整合型通讯处理器)&IHA(Intel Hub Architecture,英特尔Hub架构)&IMB(Inter Module Bus,隐藏模块总线)&INTIN(Interrupt Inputs,中断输入)&IPMAT(Intel Power Management Analysis Tool,英特尔能源管理分析工具)&IR(infrared ray,红外线)&IrDA(infrared ray,红外线通信接口,可进行局域网存取和文件共享)&ISA(Industry Standard Architecture,工业标准架构)&ISA(instruction set architecture,工业设置架构)&K8HTB(K8 HyperTransport Bridge,K8闪电传输桥)&LSI(Large Scale Integration,大规模集成电路)&LPC(Low Pin Count,少针脚型接口)&MAC(Media Access Controller,媒体存储控制器)&MBA(manage boot agent,管理启动代理)&MC(Memory Controller,内存控制器)&MCA(Micro Channel Architecture,微通道架构)&MCH(Memory Controller Hub,内存控制中心)&MDC(Mobile Daughter Card,移动式子卡)&MII(Media Independent Interface,媒体独立接口)&MIO(Media I/O,媒体输入/输出单元)&MOSFET(metallic oxide semiconductor field effecttransistor,金属氧化物半导体场&效应晶体管)&MRH-R(Memory Repeater Hub,内存数据处理中心)&MRH-S(SDRAM Repeater Hub,SDRAM数据处理中心)&MRIMM(Media-RIMM,媒体RIMM扩展槽)&MSI(Message Signaled Interrupt,信息信号中断)&MSPCE(Multiple Streams with Pipelining and Concurrent Execution,多重数据流的流&水线式传输与并发执行)&MT=MegaTransfers(兆传输率)&MTH(Memory Transfer Hub,内存转换中心)&MuTIOL(Multi-Threaded I/O link,多线程I/O链路)&NCQ(Native Command Qu,本地命令序列)&NGIO(Next Generation Input/Output,新一代输入/输出标准)&NPPA(nForce Platform Processor Architecture,nForce平台处理架构)&OHCI(Open Host Controller Interface,开放式主控制器接口)&ORB(operation request block,操作请求块)&ORS(Over Reflow Soldering,再流回焊接,SMT元件的焊接方式)&P64H(64-bit PCI Controller Hub,64位PCI控制中心)&PCB(printed circuit board,印刷电路板)&PCBA(Printed Circuit Board Assembly,印刷电路板装配)&PCI(Peripheral Component Interconnect,互连外围设备)&PCI SIG(Peripheral Component Interconnect Special Interest Group,互连外围设备&专业组)&PDD(Performance Driven Design,性能驱动设计)&PHY(Port Physical Layer,端口物理层)&POST(Power On Self Test,加电自测试)&PS/2(Personal System 2,第二代个人系统)&PTH(Plated-Through-Hole technology,镀通孔技术)&RE(Read Enable,可读取)&QP(Quad-Pumped,四倍泵)&RBB(Rapid BIOS Boot,快速BIOS启动)&RNG(Random number Generator,随机数字发生器)&RTC(Real Time Clock,实时时钟)&KBC(KeyBroad Control,键盘控制器)&SAP(Sideband Address Port,边带寻址端口)&SBA(Side Band Addressing,边带寻址)&SBC(single board computer,单板计算机)&SBP-2(serial bus protocol 2,第二代串行总线协协)&SCI(Serial Communications Interface,串行通讯接口)&SCK (CMOS clock,CMOS时钟)&SDU(segment data unit,分段数据单元)&SFF(Small Form Factor,小尺寸架构)&SFS(Stepless Frequency Selection,步进频率选项)&SMA(Share Memory Architecture,共享内存结构)&SMT(Surface Mounted Technology,表面黏贴式封装)&SPI(Serial Peripheral Interface,串行外围设备接口)&SSLL(Single Stream with Low Latency,低延迟的单独数据流传输)&STD(Suspend To Disk,磁盘唤醒)&STR(Suspend To RAM,内存唤醒)&SVR(Switching Voltage Regulator,交换式电压调节)&THT(Through Hole Technology,插入式封装技术)&UCHI(Universal Host Controller Interface,通用宿主控制器接口)&UPA(Universal Platform Architecture,统一平台架构)&UPDG(Universal Platform Design Guide,统一平台设计导刊)&USART(Universal Synchronous Asynchronous Receiver Transmitter,通用同步非同步&接收传送器)&USB(Universal Serial Bus,通用串行总线)&USDM(Unified System Diagnostic Manager,统一系统监测管理器)&VID(Voltage Identification Definition,电压识别认证)&VLB(Video Electronics Standards Association Local Bus,视频电子标准协会局域总&线)&VLSI(Very Large Scale Integration,超大规模集成电路)&VMAP(VIA Modular Architecture Platforms,VIA模块架构平台)&VSB(V Standby,待命电压)&VXB(Virtual Extended Bus,虚拟扩展总线)&VRM(Voltage Regulator Module,电压调整模块)&WCT(Wireless Connect Technology,无线连接技术)&WE(Write Enalbe,可写入)&WS(Wave Soldering,波峰焊接,THT元件的焊接方式)&XT(Extended Technology,扩充技术)&ZIF(Zero Insertion Force, 零插力插座)&芯片组&ACPI(Advanced Configuration and Power Interface,先进设置和电源管理)&AGP(Accelerated Graphics Port,图形加速接口)&BMS(Blue Magic Slot,蓝色魔法槽)&I/O(Input/Output,输入/输出)&MIOC: Memory and I/O Bridge Controller,内存和I/O桥控制器&NBC: North Bridge Chip(北桥芯片)&PIIX: PCI ISA/IDE Accelerator(加速器)&PSE36: Page Size Extension 36-bit,36位页面尺寸扩展模式&PXB: PCI Expander Bridge,PCI增强桥&RCG: RAS/CAS Generator,RAS/CAS发生器&SBC: South Bridge Chip(南桥芯片)&SMB(System Management Bus,全系统管理总线)&SPD(Serial Presence Detect,连续存在检测装置)&SSB: Super South Bridge,超级南桥芯片&TDP: Triton Data Path(数据路径)&TSC: Triton System Controller(系统控制器)&QPA: Quad Port Acceleration(四接口加速)&主板技术&Gigabyte&ACOPS: Automatic CPU OverHeat Prevention System(CPU过热预防系统)&SIV: System Information Viewer(系统信息观察)&磐英&ESDJ(Easy Setting Dual Jumper,简化CPU双重跳线法)&浩鑫&UPT(USB、PANEL、LINK、TV-OUT四重接口)&华硕&C.O.P(CPU overheating protection,处理器过热保护)&3、显示设备&AD(Analog to Digitalg,模拟到数字转换)&ADC(Apple Display Connector,苹果专用显示器接口)&AGC(Anti Glare Coatings,防眩光涂层)&AMR(ATi Multi-Rendering technology,ATi多重渲染技术)&ASIC(Application Specific Integrated Circuit,特殊应用积体电路)&ASC(Auto-Sizing and Centering,自动调效屏幕尺寸和中心位置)&ASC(Anti Static Coatings,防静电涂层)&ASD(Auto Stereoscopic Display,自动立体显示)&AG(Aperture Grills,栅条式金属板)&ARC(Anti Reflect Coating,防反射涂层)&BLA: Bearn Landing Area(电子束落区)&BMC(Black Matrix Screen,超黑矩阵屏幕)&CCS(Cross Capacitance Sensing,交叉电容感应)&cd/m^2(candela/平方米,亮度的单位)&CDRS(Curved Directional Reflection Screen,曲线方向反射屏幕)&CG-Silicon(Continuous Grain Silicon,连续微粒硅)&CNT(carbon nano-tube,碳微管)&CRC(Cyclical Redundancy Check,循环冗余检查)&CRT(Cathode Ray Tube,阴极射线管)&CVS(Compute Visual Syndrome,计算机视觉综合症)&DA(Digital to Analog,数字到模拟转换)&DDC(Display Data Channel,显示数据通道)&DDWG(Digital Display Working Group,数字化显示工作组)&DEC(Direct Etching Coatings,表面蚀刻涂层)&Deflection Coil(偏转线圈)&DFL(Dynamic Focus Lens,动态聚焦)&DFP(Digital Flat Panel,数字平面显示标准)&DFPG(Digital Flat Panel Group,数字平面显示标准工作组)&DFS(Digital Flex Scan,数字伸缩扫描)&DIC: Digital Image Control(数字图像控制)&Digital Multiscan II(数字式智能多频追踪)&DLP(digital Light Processing,数字光处理)&DMD(Digital Micromirror Device,数字微镜设备)&DOSD: Digital On Screen Display(同屏数字化显示)&DPMS(Display Power Management Signalling,显示能源管理信号)&Dot Pitch(点距)&DQL(Dynamic Quadrapole Lens,动态四极镜)&DSP(Digital Signal Processing,数字信号处理)&DSTN(Double layers Super Twisted Nematic,双层超扭曲向列,无源矩阵LCD)&DTV(Digital TV,数字电视)&DVI(Digital Visual Interface,数字化视像接口)&ECD(ElectroChromic Display,电铬显示器)&EFEAL(Extended Field Elliptical Aperture Lens,可扩展扫描椭圆孔镜头)&EL(Electro Luminescence,电镀发光体)&FED(Field Emission Displays,电场发射式显示器)&Flyback Transformer(回转变压器)&FPD(flat panel display,平面显示器)&FRC: Frame Rate Control(帧比率控制)&FSTN(Film Super Twisted Nematic,薄膜超扭曲向列)&GLV(grating-light-valve,光栅亮度阀)&HDMI(High Definition Multimedia Interface,高精度多媒体接口)&HDTV(high definition television,高清晰度电视)&HVD(High Voltage Differential,高分差动)&IFT(Infinite FlatTube,无限平面管,三星丹娜)&INVAR(不胀铜)&IPS(in-plane switching,平面开关)&LCD(liquid crystal display,液晶显示屏)&LCOS: Liquid Crystal On Silicon(硅上液晶)&LED(light emitting diode,光学二级管)&L-SAGIC(Low Power-Small Aperture G1 wiht Impregnated Cathode,低电压光圈阴极管&)&LTPS(Low-Temperature Poly-Si,低温多晶硅)&LVD(Low Voltage Differential,低分差动)&LVDS(Low Voltage Differential Signal,低分差动信号)&LRTC(LCD Response Time Compensation,液晶响应时间补偿)&LTPS(Low Temperature Polysilicon,低温多硅显示器)&MALS(Multi Astigmatism Lens System,多重散光聚焦系统)&MDA(Monochrome Adapter,单色设备)&Monochrome Monitor(单色显示器)&MS: Magnetic Sensors(磁场感应器)&MVA(multi-domain vertical alignment,广域垂直液晶队列)&OEL(organic electro-luminescent,有机电镀冷光)&OLED(Organic light-emitting diode,有机电激发光显示器)&OSD(On Screen Display,同屏显示)&PAC(psycho-acoustic compensation,心理声学补偿)&P&D(Plug and Display,即插即显)&PDP(Plasma Display Panel,等离子显示器)&Porous Tungsten(活性钨)&PPI(Pixel Per Inch,像素/英寸)&RGB(Red、Blue、Green,红、蓝、绿三原色)&ROP(raster operations,光栅操作)&RSDS: Reduced Swing Differential Signal(小幅度摆动差动信号)&SC(Screen Coatings,屏幕涂层)&Single Ended(单终结)&Shadow Mask(点状阴罩)&SXGA(Super eXtended Graphics Array,超级扩展型图形阵列)&STN(Super Twisted Nematic,超扭曲向列,无源矩阵)&TCO(The Swedish Confederation of Professional Employees,瑞典专业工作人员联合&会)&TDT(Timeing Detection Table,数据测定表)&TMDS(Transition Minimized Differential Signaling,转换极低损耗微分信号)&TN(Twisted Nematic,扭曲液晶向列,无源矩阵LCD)&TN+film(twisted nematic and retardation film,扭曲液晶向列+延迟薄膜)&TICRG: Tungsten Impregnated Cathode Ray Gun(钨传输阴级射线枪)&TFT(thin film transistor,薄膜晶体管,有源矩阵LCD)&Trinitron(特丽珑)&TSTN(triple supertwisted nematic,三倍超扭曲向列)&UCC(Ultra Clear Coatings,超清晰涂层)&UFB(Ultra-Fine&Bright,新概念超亮度液晶显示屏)&UXGA (Ultra Extended Graphics Array,极速扩展图形阵列)&VAGP: Variable Aperature Grille Pitch(可变间距光栅)&VBI: Vertical Blanking Interval(垂直空白间隙)&VESA(Video Electronics Standards Association,视频电子标准协会)&VGA(video graphics array,视频图像阵列)&VDT(Video Display Terminals,视频显示终端)&VFD(Vacuum Fluorescent Display,真空荧光显示器)&VRR: Vertical Refresh Rate(垂直扫描频率)&VW(Virtual Window,虚拟视窗)&XGA(eXtended Graphics Array,扩展型图形阵列)&YUV(亮度和色差信号)&4、视频&3D:Three Dimensional,三维&3DCG(3D computer graphics,三维计算机图形)&3DS(3D SubSystem,三维子系统)&A-Buffer(Accumulation Buffer,积聚缓冲)&AA(Accuview Antialiasing,高精度抗锯齿)&ADC(Analog to Digital Converter,模数传换器)&ADI(Adaptive De-Interlacing,自适应交错化技术)&AE(Atmospheric Effects,大气雾化效果)&AFC(Advanced Frame Capture、高级画面捕获)&AFR(Alternate Frame Rendering,交替渲染技术)&Anisotropic Filtering(各向异性过滤)&APPE(Advanced Packet Parsing Engine,增强形帧解析引擎)&AR(Auto-Resume,自动恢复)&AST(amorphous-silicon TFT,非晶硅薄膜晶体管)&AV(Analog Video,模拟视频)&AV(Audio & Video,音频和视频)&B Splines(B样条)&BAC(Bad Angle Case,边角损坏采样)&Back Buffer,后置缓冲&Backface culling(隐面消除)&Battle for Eyeballs(眼球大战,各3D图形芯片公司为了争夺用户而作的竞争)&Bilinear Filtering(双线性过滤)&B.O.D.E(Body、Object、Design、Envioment,人体、物体、设计、环境渲染自动识别)&BSP(Binary Space Partitioning,二进制空间分区)&CBMC(Crossbar based memory controller,内存控制交叉装置)&CBU(color blending unit,色彩混和单位)&CEA(Critical Edge Angles,临界边角)&CEM(cube environment mapping,立方环境映射)&CG(C for Graphics/GPU,用于图形/GPU的可编程语言)&CG(Computer Graphics,计算机生成图像)&Clipping(剪贴纹理)&Clock Synthesizer,时钟合成器&compressed textures(压缩纹理)&Concurrent Command Engine,协作命令引擎&CSC(Colorspace Conversion,色彩空间转换)&CSG (constructive solid geometry,建设立体几何)&CSS(Content Scrambling System,内容不规则加密)&DAC(Digital to Analog Converter,数模传换器)&DCD(Directional Correlational De-interlacing,方向关联解交错)&DCT(Display Compression Technology,显示压缩技术)&DCT(Display Compatibility Test,显示设备兼容性测试)&DDC(Dynamic Depth Cueing,动态深度暗示)图像&DDP(Digital Display Port,数字输出端口)&DDS(Direct Draw Surface,直接绘画表面)&Decal(印花法,用于生成一些半透明效果,如:鲜血飞溅的场面)&DFP(Digital Flat Panel,数字式平面显示器)&DFS: Dynamic Flat Shading(动态平面描影),可用作加速&Dithering(抖动)&Directional Light,方向性光源&DM(Displacement mapping,位移贴图)&DME(Direct Memory Execute,直接内存执行)&DOF(Depth of Field,多重境深)&dot texture blending(点型纹理混和)&DOT3(Dot product 3 bump mapping,点乘积凹凸映射)&Double Buffering(双缓冲区)&DPBM(Dot Product Bump Mapping,点乘积凹凸映射)&DQUICK(DVD Qualification and Integration Kit,DVD资格和综合工具包)&DRA(deferred rendering architecture,延迟渲染架构)&DRI(Direct Rendering Infrastructure,基层直接渲染)&DSP(Dual Streams Processor,双重流处理器)&DVC(Digital Vibrance Control,数字振动控制)&DVI(Digital Video Interface,数字视频接口)&DVMT(Dynamic Video Memory Technology,动态视频内存技术)&DxR: DynamicXTended Resolution(动态可扩展分辨率)&DXTC(Direct X Texture Compress,DirectX纹理压缩,以S3TC为基础)&Dynamic Z-buffering(动态Z轴缓冲区),显示物体远近,可用作远景&E-DDC(Enhanced Display Data Channel,增强形视频数据通道协议,定义了显示输出与&主系统之间的通讯通道,能提高显示输出的画面质量)&Edge Anti-aliasing(边缘抗锯齿失真)&E-EDID(Enhanced Extended Identification Data,增强形扩充身份辨识数据,定义了电&脑通讯视频主系统的数据格式)&eFB(embedded Frame Buffer,嵌入式帧缓冲)&eTM(embedded Texture Buffer,嵌入式纹理缓冲)&Execute Buffers,执行缓冲区&Embosing,浮雕&EMBM(environment mapped bump mapping,环境凹凸映射)&Extended Burst Transactions,增强式突发处理&Factor Alpha Blending(因子阿尔法混合)&Fast Z-clear,快速Z缓冲清除&FB(fragment buffer,片段缓冲)&FL(fragment list,片段列表)&FW(Fast Write,快写,AGP总线的特殊功能)&Front Buffer,前置缓冲&Flat(平面描影)&FL(Function Lookup,功能查找)&FMC(Frictionless Memory Control,无阻内存控制)&Frames rate is King(帧数为王)&FRC(Frame Rate Control,帧率控制)&FSAA(Full Scene/Screen Anti-aliasing,全景/屏幕抗锯齿)&Fog(雾化效果)&flip double buffered(反转双缓存)&fog table quality(雾化表画质)&F-Buffer(Fragment Stream FIFO Buffer,片段流先入先出缓冲区)&GPT(Graphics Performance Toolkit,图形性能工具包)&FRJS(Fully Random Jittered Super-Sampling,完全随机移动式超级采样)&Fur(软毛效果)&GART(Graphic Address Remappng Table,图形地址重绘表)&GI(Global Illumination,球形光照)&GIC(Gold Immersion Coating,化金涂布技术,纯金材质作为PCB最终层,提升信号完整&性)&GIF(Graphics Interchange Format,图像交换格式)&Gouraud Shading,高洛德描影,也称为内插法均匀涂色&GPU(Graphics Processing Unit,图形处理器)&GTF(Generalized Timing Formula,一般程序时间,定义了产生画面所需要的时间,包括&了诸如画面刷新率等)&GTS(Giga Textel Sharder,十亿像素填充率)&Guard Band Support(支持保护带)&HAL(Hardware Abstraction Layer,硬件抽像化层)&HDR(High Dynamic Range,高级动态范围)&HDRL(high dynamic-range lighting,高动态范围光线)&HDVP(High-Definition Video Processor,高精度视频处理器)&HEL: Hardware Emulation Layer(硬件模拟层)&HLSL(High Level Shading Language,高级描影语言)&HMC(hardware motion compensation,硬件运动补偿)&Hierarchical Z(Z分级)&high triangle count(复杂三角形计数)&HOS(Higher-Order Surfaces,高次序表面)&HPDR(High-Precision Dynamic-Range,高精度动态范围)&HRAA(High Resolution Anti-aliasing,高分辨率抗锯齿)&HSI(High Speed Interconnect,高速内连)&HSR(Hidden Surface Removal,隐藏表面移除)&HTP(Hyper Texel Pipeline,超级像素管道)&HWMC(Hardware Motion Compensation,硬件运动补偿)&ICD(Installable Client Driver,可安装客户端驱动程序)&iDCT(inverse Discrete Cosine Transformation,负离散余弦转换)&IDE(Integrated Development Environment,集成开发环境)&Immediate Mode,直接模式&IMMT(Intelligent Memory Manager Technology,智能内存管理技术)&Imposters(诈欺模型)&IPEAK GPT(Intel Performance Evaluation and Analysis Kit - Graphics Performanc&e Toolkit,英特尔性能评估和分析套件 - 图形性能工具包)&IPPR: Image Processing and Pattern Recognition(图像处理和模式识别)&IR(Immediate Rendering,直接渲染)&IRA(immediate-mode rendering architecture,即时渲染架构)&IQ(inverse quantization,反转量子化)&ITC(Internal True Color,内部真彩色)&IVC(Indexed Vertex Cache,索引顶点缓存)&JFAA(Jitter Free Anti Aliasing,自由跳跃进抗锯齿)&JGSS(Jittered Grid Super-Sampling,移动式栅格超级采样)&JPRS(Jittered pseudo random sampling,抖动假取样)&Key Frame Interpolation,关键帧插补&large textures(大型纹理)&LE(low end,低端)&LF(Linear Filtering,线性过滤,即双线性过滤)&LFB(Linear Frame-Buffer,线性帧缓冲)&LFM(Light Field Mapping,光照区域贴图)&lighting(光源)&lightmap(光线映射)&LMA(Lightspeed memory Architecture,光速内存架构)&Local Peripheral Bus(局域边缘总线)&LOD(Levels-of-Detail,细节级)&Lossless Z Compression,无损Z压缩&LPF(Low-past filter,低通道滤波器)&LSR(Light Shaft Rendering,光线轴渲染)&mipmapping(MIP映射)&MAC(Mediocre Angle Case,普通角采样)&Matrix Vertex Blending,矩阵顶点混和&MCM(Multichip Module,多芯片模块)&Membrane lighting,隔膜光线&Mipmap LOD Bias Adjustment(映射LOD偏移调节)&Modulate(调制混合)&Motion Compensation,动态补偿&motion blur(模糊移动)&MPPS:Million Pixels Per Second,百万个像素/秒&MRT(Multiple Render Targets,多重渲染目标)&MSAA(multisampling Scene/Screen Anti-aliasing,多重采样抗锯齿)&Multiplicative Texture Blending(乘法纹理混合)&Multi-Resolution Mesh,多重分辨率组合&Multi Threaded Bus Master,多线程主控&Multitexture(多重纹理)&MVSD(Motion Vector Steered de-interlacing,移动向量控制解交错)&MXM(Mobile PCI Express Module,移动PCI Express模块)&NURBS(Non Uniform Relational B Splines,非统一相关B样条)&nerest Mipmap(邻近MIP映射,又叫点采样技术)&NGP(Next-Generation Graphics Port,下一代图形接口)&NSR(nVidia Shading Rasterizer,nVidia描影光栅引擎)&NXL(NVIDIA XPress Link,nViadia X紧迫链路)&OGSS(Ordered Grid Super-Sampling,顺序栅格超级采样)&ORB(Online ResultBrowser,在线分数浏览)&OTES(Outside Thermal Exhaust System,向外热排气系统)&Overdraw(透支,全景渲染造成的浪费)&partial texture downloads(并行纹理传输)&Parallel Processing Perspective Engine(平行透视处理器)&PC(pipeline combining,管道结合)&Perspective Correction(透视纠正)&Perspective Divide,透视分隔&PGC(Parallel Graphics Configuration,并行图像设置)&PureHAL(Pure Hardware Abstraction Layer,纯硬件处理层)&PIP(Picture In Picture,画中画)&pixel(Picture element,图像元素,又称P像素,屏幕上的像素点)&PM(parallax mapping,视差映射)&Point Primitive Support(支持原始点)&point light(一般点光源)&point sampling(点采样技术,又叫邻近MIP映射)&Point Sprit(点碎片纹理)&Positional Lights(定点光源)&Precise Pixel Interpolation,精确像素插值&precomputed/preimaged(预计算/预描绘)&Procedural textures(可编程纹理)&Projected Textrues(投射纹理)&PS(Pixel Shaders,像素描影)&PT(Projective textures,投影纹理)&PTC(Palletized Texture Compression,并行纹理压缩)&PVA(Patterned Vertical Alignment,图像垂直调整)&PVPU(Programable Vertex Processing Unit,可编程顶点处理单元)&QC(Quad Cache,四重缓存)&QDR(Quad Data Rate,四倍速率)&QDR SDRAM(Quad Data Rate,四倍速率 SDRAM)&RAMDAC(Random Access Memory Digital to Analog Converter,随机存储器数/模转换器&)&Range Fog(延伸雾化)&PB(Priority buffer,优先缓冲)&PJSS(programmable jitter table,可编程抖动表)&ps(picoseconds,皮秒,微微秒,百亿分之一秒)&Reflection mapping(反射贴图)&render(着色或渲染)&Rendering to a Window(窗口透视)&RGBA(Red、Blue、Green + Alpha,红、蓝、绿 + Alpha通道)&RGSS(Rotated Grid Super-Sampling,旋转栅格超级采样)&RM(Retention Mechanism,保持机构)&RSAA(Random Sampling Anti aliasing,随机采样抗锯齿)&RTV(Real Time Video,实时视频)&S端子(Seperate)&S3(Sight、Sound、Speed,视频、音频、速度)&S3TC(S3 Texture Compress,S3纹理压缩,以前仅支持S3显卡)&S3TL(S3 Transformation & Lighting,S3多边形转换和光源处理)&SB(Shadow Buffer,描影缓冲)&Screen Buffer(屏幕缓冲)&SDTV(Standard Definition Television,标准清晰度电视)&SEM(spherical environment mapping,球形环境映射)&SGCT(self-gauging clock technology,自测量时钟技术)&Shading,描影&SIF2(SUMA Individual Analog Filter 2,SUMA独立模拟过滤器2)&Single Pass Multi-Texturing,单通道多纹理&SLAM(Symmetrically Loaded Acoustic Module,平衡装载声学模块)&SLI(Scanline Interleave,扫描线间插,3Dfx的双Voodoo 2配合技术)&SLI(Scalable Link Interface,可延展连接界面,nVidia的GeForce6800双显卡技术)&Smart Filter(智能过滤)&soft shadows(柔和阴影)&soft reflections(柔和反射)&spot light(小型点光源)&SRA(Symmetric Rendering Architecture,对称渲染架构)&Specular Gouraud Shading(镜面高洛德描影)&SS(Smart Shader,智能描影)&SSAA(Super-Sampling Anti-aliasing,超级采样抗锯齿)&Stencil Buffers(模板缓冲)&Stream Processor(流线处理)&Subpixel Accurate Rasterizing(区块子像素精确光栅化)&Subtractive Texture Blending(反纹理混合)&Super Sampling(超级采样)&SuperScaler Rendering,超标量渲染&Table Fog(雾化函数表)&TBFB(Tile Based Frame Buffer,碎片纹理帧缓存)&TBR(Tile Based rendering,瓦片纹理渲染)&tessellation(镶嵌)&texel(T像素,纹理上的像素点)&Texture Alpha Blending(纹理Alpha混合)&Texture Clamping(纹理箝入)&Texture Fidelity(纹理真实性)&Texture Mirroring(纹理反射)&texture swapping(纹理交换)&Texture Wrapping(纹理外包)&T&L(Transform and Lighting,多边形转换与光源处理)&T-Buffer(T缓冲,3dfx Voodoo5的特效,包括全景反锯齿Full-scene Anti-Aliasing、动&态模糊Motion Blur、焦点模糊Depth of Field Blur、柔和阴影Soft Shadows、柔和反射&Soft Reflections)&TCA(Twin Cache Architecture,双缓存结构)&TIFF(Tagged Image File Format,标签图像文件格式)&Triangle Setup,三角形设置&Transparency(透明状效果)&Transformation(三角形转换)&Trilinear Filtering(三线性过滤)&Texture Modes,材质模式&TMIPM: Trilinear MIP Mapping(三次线性MIP材质贴图)&TMU(Texture Map Unit,纹理映射单元)&UCA(Unified Compiler Architecture,统一编译架构)&UDA(Unified Driver Architecture,统一驱动程序架构)&UDOT(UltraSharp Display Output Technology,超清晰显示输出技术)&UMA(Unified Memory Architecture,统一内存架构)&UMA(Unified Motherboard Architecture,统一主板架构)&UPT(unreal performance test,虚幻引擎性能测试)&VA(Vernier Acuity,视敏度)&VDM(Virtual Displacement Mapping,虚拟位移映射)&Visualize Geometry Engine,可视化几何引擎&Vertex Alpha Blending(顶点Alpha混合)&Vertex Fog(顶点雾化)&Vertex Lighting(顶点光源)&Vertical Interpolation(垂直调变)&Viewport Transform,视点转换&VIP(Video Interface Port,视频接口)&VIVO(video input/output,视频输入/输出)&ViRGE: Video and Rendering Graphics Engine(视频描写图形引擎)&VMR(Video Mixing Renderer,视频混合渲染器)&VMS(Virtual Memory System,虚拟内存系统)&VOC(Visual Online Communication,视觉在线通讯)&Voxel(Volume pixels,立体像素,Novalogic的技术)&VP(vertex processors,顶点处理器)&VPE(Video Processing Engine,视频处理引擎)&VPU(Vertex Processing Unit,顶点处理单元)&VPU(Visual Processing Unit,视觉处理单元)&VQTC(Vector-Quantization Texture Compression,向量纹理压缩)&VS(Vertex Shaders,顶点描影)&VS(Visibility Subsystem,可见子系统)&VSA(Voodoo Scalable Architecture,可升级Voodoo架构)&VSU(Vertex/Scalability Unit,顶点/可量测性单元)&VSIS(Video Signal Standard,视频信号标准)&VSync(Vertical Sync,重直同步刷新)&VT(Volume textures,体积纹理)&VT(Vertex Texturing,顶点纹理绘制)&VTC(Volume Texture Compression,体积纹理压缩)&W-Fog(W雾化)&Xabre(&Sabre&(基础)+eXtraordinary(非凡)+Advanced(先进)+Brilliant(&卓越)+Rapture(欢喜)+Enrichment(丰富))&XBA(Xtreme Bandwidth Architecture,极速带宽架构)&YAB NCTC(Narrow Channel Texture compression,狭窄通道纹理压缩)&Z Buffer(Z缓存)&ZRT(Zone Rendering Technology,区域渲染技术)&ZOC(Z-Occlusion Culling,Z闭塞选择)&5、音频&3DPA(3D Positional Audio,3D定位音频)&AAC(Advanced Audio Compression,高级音频压缩)&AC(Acoustic Edge,声学边缘)&AC(Audio Codec,音频多媒体数字信号编解码器)&AC-3(Audio Coding 3,第三代音响编码)&AC97(Audio Codec '97,多媒体数字信号解编码器1997年标准)&ACIRC(Advanced Cross Interleave Reed - Solomon Code,高级交叉插入里德所罗门代&码)&ADIP(ADdress In Pre-groove,地址预刻)&AFC(Amplitude-frequency characteristic,振幅频率特征)&AMC(audio/modem codec,音频/调制解调器多媒体数字信号编解码器)&APS(Audio Production Studio,音频生产工作室)&APX(All Position eXpansion全方位扩展)&ASIO(Audio Streaming Input and Output interface,音频流输入输出接口)&ATRAC(Adaptive TRansform Acoustic Coding,可适应转换声学译码,MD专用数字声音数&据压缩系统)&AUD_EXT(Audio Extension,音频扩展)&AUX(Auxiliary Input,辅助输入接口)&CBR(Constant Bit Rate,固定比特率)&CS(Channel Separation,声道分离)&CMSS(Creative Multi Speaker Surround,创新多音箱环绕)&CPRM(Content Protection for recordable media,记录媒体内容保护)&DAB(digital audio broadcast,数字音频广播)&DBBS(Dynamic Bass Boost System,动态低音增强系统)&DCC(Digital Compact Cassette,数字盒式磁带)&DDMA(Distributed DMA,分布式DMA)&DDSS(Dolby Digital Surround Sound,杜比数字环绕声)&DHT(Dolby Headphone Technology,杜比耳机技术)&DLS(Downloadable Sounds Level,可下载音色)&DLS-2(Downloadable Sounds Level 2,第二代可下载音色)&DS3D(DirectSound 3D Streams)&DSD(Direct Stream Digital,直接数字信号流)&DSL(Down Loadable Sample,可下载的取样音色)&DSO(Dynamic Sound-stage Organizer,动态声音层组建)&DSP(Digital Sound Field Processing,数字音场处理)&DTS(Digital Theater System,数字剧院系统)&DTT(DeskTop Theater,桌面剧院)&EAX(Environmental Audio Extensions,环境音效扩展技术)&EFM (Eight to Fourteen Modulation,8位信号转换为14位信号)&ESP(Electronic-Shock Protection,电子抗震系统)&Extended Stereo(扩展式立体声)&FM(Frequency Modulation,频率调制)&FIR(finite impulse response,有限推进响应)&FLAC(Free Lossless Audio Codec,自由无损音频解编码)&FPS(FourPointSurround,创新的四点环绕扬声器系统)&FR(Frequence Response,频率响应)&FSE(Frequency Shifter Effect,频率转换效果)&GM(General Midi,普通MIDI)&HDA(high-efficiency Audax High Definition Aerogel,高效高清楚气动)&Hi-fi(high fidelity,高精度设备)&HPF(High-Pass Filter,高通滤波器)&HRTF(Head Related Transfer Function,头部关联传输功能)&I3DL2(Interactive 3D Level 2,第二级交互式3D音效)&IID(Interaural Intensity Difference,两侧声音强度差别)&IIR(infinite impulse response,无限推进响应)&Interactive Around-Sound(交互式环绕声)&Interactive 3D Audio(交互式3D音效)&ITD(Interaural Time Difference,两侧声音时间延迟差别)&LFE(Low Frequency Sound Channel,低频声音通道)&LP(Long Play,长时间播放)&LPF(Low-Pass Filter,低通滤波器)&MC(modem codec,调制解调器多媒体数字信号编解码器)&MDLP(MiniDisc Long Play,长时间播放迷你光盘)&MFM(Magnetic field modulation,磁场调制)&MIDI(Musical Instrument Digital Interface,乐器数字接口)&NC(Noise Canceling,降噪)&NDA: non-DWORD-aligned ,非DWORD排列&NVH(Noise、Vibration、Harshness,噪声、振动和刺耳声)&QEM(Qsound Environmental Modeling,Qsound环境建模扬声器组)&QMSS(QSound Multi Speaker System,Qsound多音箱系统)&Raw PCM: Raw Pulse Code Modulated(元脉码调制)&RMA: RealMedia Architecture(实媒体架构)&RMAA(Right Mark Audio Analyzer,公正标识音频分析软件)&RTSP: Real Time Streaming Protocol(实时流协议)&SACD(Super Audio CD,超级音乐CD)&SCMS(Serial Copy Management System,连续复制管理系统,限制数字拷贝)&SDMI(Secure Digital Music Initiative,安全式数字音乐)&SNR(Signal to Noise Ratio,信噪比)&S/PDIF(Sony/Phillips Digital Interface,索尼/飞利普数字接口)&SP(Stream Processor,音频流处理器)&SPU(Sound Processor Unit,声音处理器)&SPX(Sound Production Experience,声音生成体验)&SPX(Sound Production eXtensions,声音生成扩展)&SRC(Sampling Rate Convertor,采样率转换器,把48KHz转为MD适用的44.1KHz)&SRS(Sound Retrieval System,声音修复系统)&Surround Sound(环绕立体声)&Super Intelligent Sound ASIC(超级智能音频集成电路)&TAD(Telephone Answering Device,电话应答设备)&TC(Time Scaling,时间缩放)&TDMA(Transparent DMA,透明DMA)&THD+N(Total Harmonic Distortion plus Noise,总谐波失真加噪音)&TOC (Table Of Contents,MD内容表,包括磁盘名称、轨数、演奏时间)&VPT(Virtual Phone Technology C Acoustic Engine,虚拟耳机音效技术音响动力引擎)&TVA(Time Variable Amplitude,可随时间变化的音量)&TVF(Time Variable Filter,可随时间变化的滤波器)&UDAC-MB(universal distribution with access control-media base,通用分配存取控&制媒体基准)&UTOC (User Table of Contents,可录式MD内容表)&VBR(Variable Bit Rate,动态比特率)&WG(Wave Guide,波导合成)&WT(Wave Table,波表合成)&6、RAM & ROM&ABB(Advanced Boot Block,高级启动块)&ABP: Address Bit Permuting,地址位序列改变&ADT(Advanced DRAM Technology,先进DRAM技术联盟)&AL(Additive Latency,附加反应时间)&ALDC(Adaptive Lossless Data Compression,适应无损数据压缩)&APM(Automated Precision Manufacturing,自动化精确生产)&ATC(Access Time from Clock,时钟存取时间)&ATP(Active to Precharge,激活到预充电)&BEDO(Burst Enhanced Data-Out RAM,突发型数据增强输出内存)&BPA(Bit Packing Architecture,位封包架构)&AFC media(antiferromagnetically coupled media,反铁磁性耦合介质)&BLP(Bottom Leaded Package,底部导向封装)&BSRAM(Burst pipelined synchronous static RAM,突发式管道同步静态存储器)&CAS(Column Address Strobe,列地址控制器)&CCT(Clock Cycle Time,时钟周期)&CDRAM(Cache DRAM,附加缓存型DRAM)&CL(CAS Latency,CAS反应时间)&CMR(Colossal Magnetoresistive,巨磁阻抗)&CPA(Close Page Autoprecharge,接近页自动预充电)&CSP(Chip Size Package,芯片尺寸封装)&CTR(CAS to RAS,列地址到行地址延迟时间)&DB: Deep Buffer(深度缓冲)&DD(Double Side,双面内存)&DDBGA(Die Dimension Ball Grid Array,内核密度球状矩阵排列)&DDR(Double Date Rate,上下行双数据率)&DDR SDRAM(Double Date Rate,上下行双数据率SDRAM)&DRCG(Direct Rambus Clock Generator,直接RAMBUS时钟发生器)&DIL(dual-in-line)&DIVA(Data IntensiVe Architecture,数据加强架构)&DIMM(Dual In-line Memory Modules,双重内嵌式内存模块)&DLL(Delay-Locked Loop,延时锁定循环电路)&DQS(Bidirectional data strobe,双向数据滤波)&DRAM(Dynamic Random Access Memory,动态随机存储器)&DRDRAM(Direct RAMBUS DRAM,直接内存总线DRAM)&DRSL(Direct RAMBUS Signaling Level,直接RAMBUS信号级)&DRSL(Differential Rambus Signaling Levels,微分RAMBUS信号级)&DSM(Distributed shared memory,分布式共享内存)&ECC(Error Checking and Correction,错误检查修正)&ED(Execution driven,执行驱动)&EDO(Enhanced Data-Out RAM,数据增强输出内存)&EHSDRAM(Enhanced High Speed DRAM,增强型超高速内存)&EL DDR(Enhanced Latency DDR,增强反应周期DDR内存)&EMS(Enhanced Memory System,增强内存系统)&EMS(Expanded Memory Specification,扩充内存规格)&EOL(End of Life,最终完成产品)&EPROM(erasable, programmable ROM,可擦写可编程ROM)&EPOC(Elevated Package Over CSP,CSP架空封装)&EPV(Extended Voltage Proteciton,扩展电压保护)&ESDRAM(Enhanced SDRAM,增强型SDRAM)&ESRAM(Enhanced SRAM,增强型SRAM)&EEPROM(Electrically Erasable Programmable ROM,电擦写可编程只读存储器)&FCRAM(Fast Cycle RAM,快周期随机存储器)&FEMMA(Foldable Electronic Memory Module Assembly,折叠电子内存模块装配)&FM(Flash Memory,快闪存储器)&FMD ROM (Fluorescent Material Read Only Memory,荧光质只读存储器)&FPM(Fast Page Mode,快页模式内存)&HDSS( Holographic Data Storage System,全息数据存储系统)&HMC(holographic media card,全息媒体卡)&HMD(holographic media disk,全息媒体磁盘)&HSDRAM(High Speed DRAM,超高速内存)&LRU(least recently used,最少最近使用)&MADP(Memory Address Data Path,内存地址数据路径)&MDRAM(Multi Bank Random Access Memory,多储蓄库随机存储器)&MRAM(Magnetic Random Access Memory,磁性随机存取存储器)&ns(nanosecond,纳秒,毫微秒,10亿分之一秒)&NVRAM(Non-Volatile RAM,非可变性RAM)&NWX(no write transfer,非写转换)&ODR(Octal Data Rate,八倍数据率)&ODT(on-die termination,片内终结器)&OP(Open Page,开放页)&PIROM:Processor Information ROM,处理器信息ROM&PLEDM: Phase-state Low Electron(hole)-number Drive Memory&PLL(Phase Lock Loop,相位锁定环)&PRISM(Photorefractive Information Storage Material,摄影折射信息存储原料)&PROM(Programmable Read Only Memory,可编程只读存储器)&PTA(Precharge to Active,预充电到激活)&QBM(Quad Band Memory,四倍边带内存)&QRSL(Quad Rambus Signaling Levels,四倍RAMBUS信号级)&RAC(Rambus Asic Cell,Rambus集成电路单元)&RAC(Row Access Time,行存取时间)&RAM(Random Access Memory,随机存储器)&RAS(Row Address Strobe,行地址控制器)&RAT(Precharge to Active Trp,预充电到激活时间)&RCD(Row to Cas Delay,行地址到列地址控制器延迟时间)&RDF(Rambus Developer Forum,RAMBUS发展商论坛)&RDRAM(Rambus Direct RAM,直接型RambusRAM)&RIMM(RAMBUS In-line Memory Modules,RAMBUS内嵌式内存模块)&ROM(read-only memory,只读存储器)&RRAM(Resistance RAM,非挥发性阻抗存储器)&RP(RAS Pre-charge Times,行地址预充电时间)&RL(Read Latency,读取反应时间)&SCP(CHIP SCALE PACKGE,芯片比例封装)&SD(Single Side,单面内存)&SDRAM(Synchronous Dynamic RAM,同步动态内存)&SDR(Single Date Rate,单数据率)&SDR SDRAM(Single Date Rate,单数据率SDRAM)&SGRAM(synchronous graphics RAM,同步图形随机储存器)&SIMM(Single Inline Memory Module,单边直线内存模块)&SLM(Spatial Light Modulator,空间光线调节器)&SM(Smart Media,智能存储卡)&SMRAM(System Management RAM,系统管理内存)&SODIMM(Small Outline Dual In-line Memory Modules,小型双重内嵌式内存模块)&SPD(Serial Presence Detect,串行存在检查)&SRAM(Static Random Access Memory,静态随机存储器)&SRAM(single-transistor DRAM,单晶体管DRAM)&SSFDC(Solid State Floppy Disk Card,固态软盘卡,通常指Smart Media)&SSTL(Stub Series Terminated Logic,残余连续终结逻辑电路)&TCP(Tape Carrier Packaging,带载封装)&TCSR(temperature compensated self refresh,温度补偿自刷新)&TD(Trace driven,追踪驱动)&TOM(Top of main memory,主内存顶端)&TSOPs(thin small outline packages,小型薄型封装)&UMA(Upper Memory Area,上部内存区)&ULVS(ultra low voltage signal,超低电压信号)&USWV(Uncacheable, Speculative, Write-Combining非缓冲随机混合写入)&VCRAM(Virtual Channel Memory,虚拟通道内存)&VCMA(Virtual Channel Memory architecture,虚拟通道内存结构)&VCSDRAM(Virtual Channel SDRAM,虚拟通道内存)&VM(Virtual Memory,虚拟存储器)&VR(Virtual Register,虚拟寄存器)&WBGA(Windows-BGA,WBGA的面积尺寸为传统TSOP封装的36.52%,重量为传统TSOP的23.37&%,整个WBGA的面积与内核的比例为128%,也就是说,封装的面积仅比管芯大28%。&WL(Write Latency,写反应时间)&WORM(write-once/read many,写一次读多次介质)&XDR(eXtreme Data Rate,极速数据率)&XMS(Extended Memory,扩展内存)&7、磁盘&AAT(Average access time,平均存取时间)&ABS(Auto Balance System,自动平衡系统)&AM(Acoustic Management,声音管理)&ASC(Advanced Size Check,高级尺寸检查)&ASMO(Advanced Storage Magneto-Optical,增强形光学存储器)&AST(Average Seek time,平均寻道时间)&ATA(Advanced Technology Attachment,高级技术附加装置)&ATOMM(Advanced super Thin-layer and high-Output Metal Media,增强形超薄高速金&属媒体)&BBS(BIOS Boot Specification,基本输入/输出系统启动规范)&BPI(Bit Per Inch,位/英寸)&bps(bit per second,位/秒)&bps(byte per second,字节/秒)&CAM(Common Access Model,公共存取模型)&CF(CompactFlash Card,紧凑型闪存卡)&CHS(Cylinders、Heads、Sectors,柱面、磁头、扇区)&CSS(Common Command Set,通用指令集)&DBI(dynamic bus inversion,动态总线倒置)&DIT(Disk Inspection Test,磁盘检查测试)&DMA(Direct Memory Access,直接内存存取)&DTR(Disk Transfer Rate,磁盘传输率)&EIDE(enhanced Integrated Drive Electronics,增强形电子集成驱动器)&eSATA(External Serial ATA,扩展型串行ATA)&FDB(fluid-dynamic bearings,动态轴承)&FAT(File Allocation Tables,文件分配表)&FC(Fibre Channel,光纤通道)&FDBM(Fluid dynamic bearing motors,液态轴承马达)&FDB(Fluid Dynamic Bearing,非固定动态轴承)&FDC(Floppy Disk Controller,软盘驱动器控制装置)&FDD(Floppy Disk Driver,软盘驱动器)&GMR(giant magnetoresistive,巨型磁阻)&HDA(Head Disk Assembly,头盘组件)&HiFD(high-capacity floppy disk,高容量软盘)&IDE(Integrated Drive Electronics,电子集成驱动器)&IPEAK SPT(Intel Performance Evaluation and Analysis Kit - Storage Performance&Toolkit,英特尔性能评估和分析套件 - 存储性能工具包)&JBOD(Just a Bunch Of Disks,磁盘连续捆束阵列)&LBA(Logical Block Addressing,逻辑块寻址)&MR(Magneto-resistive Heads,磁阻磁头)&MBR(Master Boot Record,主引导记录)&ms(Millisecond,毫秒)&MSR(Magnetically induced Super Resolution,磁感应超分辨率)&MTBF(Mean Time Before Failure,平均无故障时间)&NQC(Native Queuing Command,内部序列命令)&NTFS(Net Technology File System,新技术文件系统)&OTF(on-the-fly,高速数据传输错误纠正)&PCBA(Pring Circuit Board Assembly,印刷电路电路板组件)&PIO(Programmed Input Output,可编程输入输出模式)&PRML(Partial Response Maximum Likelihood,最大可能部分反应,用于提高磁盘读写传&输率)&RAID(Redundant Array of Independent Disks,独立磁盘冗余阵列)&RAID(Redundant Array of Inexpensive Disks ,廉价磁盘冗余阵列)&RPM(Rotation Per Minute,转/分)&RSD: Removable Storage Device(移动式存储设备)&RST(Read Service Times,读取服务时间)&SAMS(Seagate's Advanced Multi Drive System,希捷高级多硬盘系统)&SAS(Serial Attached SCSI,串行SCSI)&SATA(Serial ATA,串行ATA)&SBT(sound barrier technology,声音阻碍技术)&SCSI(Small Computer System Interface,小型计算机系统接口)&SCMA:SCSI Configured Auto Magically,SCSI自动配置&SLDRAM(Synchnonous Link DRAM,同步链路内存)&S.M.A.R.T.(Self-Monitoring, Analysis and Reporting Technology,自动监测、分析&和报告技术)&SPS(Shock Protection System,抗震保护系统)&SSO(simultaneously switching outputs,同时开关输出)&STA(SCSI Trade Association,SCSI同业公会)&STR(sequential transfer rates,连续内部数据传输率)&TCQ(tagged command queuing,标签命令序列)&TFI(Thin-Film Inducted Heads,薄膜感应磁头)&TPI (Track Per Inch,磁道/英寸)&Ultra CF(Ultra CompactFlash Card,超级紧凑型闪存卡)&Ultra DMA(Ultra Direct Memory Access,超高速直接内存存取)&LVD(Low Voltage Differential)&Wpcom(Write-Precompensation Cylinders,写电流补偿柱面数)&WST(Write Service Times,写入服务时间)&Seagate硬盘技术&AAM(Automatic Acoustic Management,自动机械声学管理)&CBDS(Continuous Background Defect Scanning,连续后台错误扫描)&DiscWizard(磁盘控制软件)&DST(Drive Self Test,磁盘自检程序)&SeaShield(防静电防撞击外壳)&8、光驱&ADIP(Address In Pre-Groove,预凹槽寻址)&ASPI(Advanced SCSI Programming Interface,高级SCSI可编程接口)&ATAPI(AT Attachment Packet Interface,AT扩展包接口)&BCF(Boot Catalog File,启动目录文件)&BURN-Proof(Buffer UnderRuN-Proof,防止缓冲区溢出,三洋的刻录保护技术)&BIF(Boot Image File,启动映像文件)&CAV(Constant Angular Velocity,恒定角速度)&CD(Compact Disc,紧密型光盘)&CDR(CD Recordable,可记录光盘)&CD-ROM/XA(CD-ROM eXtended Architecture,唯读光盘增强形架构)&CDRW(CD-Rewritable,可重复刻录光盘)&CLV(Constant Linear Velocity,恒定线速度)&DAE(digital Audio Extraction,数据音频抓取)&DAO(Disc At Once,整盘刻录)&DAO-RAW(Disc At Once Read after Write,整盘刻录-写后读)&DDSS(Double Dynamic Suspension System,双悬浮动态减震系统)&DDSS II(Double Dynamic Suspension System II,第二代双层动力悬吊系统)&DSD(Direct Stream Digital,直接比特流数码)&DVD(Digital Video/Versatile Disk,数字视频/万能光盘)&DVD-R(DVD Recordable,可记录DVD盘)&DVD-RW(DVD Rewritable,可重复刻录DVD盘)&DVD-RAM(Digital Video/Versatile Disk - Random Access Memory,随机存储数字视频&/万能光盘)&DWDD(Domain Wall Displacement Detection,磁畴壁移动检测)&ESER(EAC Secure Extract Ripping,EAC安全抓取复制)&GM(Glass Mould,玻璃铸制)&GSM(Galvanization Superconductive Material,电镀锌超导材料)&IPW(Incremental Packet Writing,增量包刻录)&LIMDOW(Light Intensity Modulation Direct OverWrite,光学调制直接覆盖)&LD(Laser Disc,激光视盘,大碟)&LG(Land Groove,岸地凹槽)&MAMMOS(magnetic amplifying magneto-optical system,磁畴放大播放系统)&MD(MiniDisc,微型光盘)&ML(multi-level,多层光盘技术)&MO(Magneto Optical,磁光盘)&OTF(On The Fly,飞速刻录)&OWSC(Optimum Write Speed Control、优化写入速度控制)&PCAV(Part Constant Angular Velocity,部分恒定角速度)&PPLS(Pure Phase Laser System,纯相位激光系统)&RS-PC(Reed-Solomon Product Code,里德所罗门编码)&RLL(Run Length limited,运行长度限制码)&SACD(Super Audio CD,超级音频CD)&SAO(Sessino At Once,区段刻录)&SARC(Super-Advanced Rapid Cooling,超高级快速冷却)&SC(Spin Coat,旋转覆盖)&SCM(Spin Coat Method,旋压覆盖法)&SLL(SeamLess Link,无缝连接)&SMT(Superconductive Microtherm Technology,超导体散热材料)&Super RENS(super resolution near-field structure,超精细近场结构)&TAO(Track At Once,轨道刻录)&TBW(Thermo Balanced Writing,热电平衡写入)&VCD(Video COMPACT DISC,视频CD)&VIPC(Intelligent Variable Power Correct,智能变功纠错技术)&WD(Working Distance,工作距离)&特殊技术&SOS(Smart Object Salvation,智能目标分析拯救系统)&TADS(Target Acquisition and Designantion For DVD,DVD目标获取和指定)&9、打印机&AAS(Automatic Area Seagment?)&dpi(dot per inch,每英寸的打印像素)&ECP(Extended Capabilities Port,延长能力端口)&EPP(Enhanced Parallel Port,增强形平行接口)&IPP(Internet Printing Protocol,因特网打印协议)&MPT(Micro Piezo Technology,微针点压电)&ppm(paper per minute,页/分)&SPP(Standard Parallel Port,标准并行口)&TA(Thermo Autochrome,全彩色感热式热感打印)&TB(Thermal Bubble,热泡式)&TET(Text Enhanced Technology,文本增强技术)&USBDCDPD(Universal Serial Bus Device Class Definition for Printing Devices,打&印设备的通用串行总线级标准)&VD(Variable Dot,变点式列印)&10、扫描仪&CIS(Contact Image Sensors,接触图像传感器)&TWAIN(Toolkit Without An Interesting Name,无注名工具包协议)&11、公司名称&3Nod(三诺)&10MOONS(天敏)&A4tech(双飞燕)&ABIT(升技)&Acer(宏基)(笔记本以及品牌电脑使用的牌子)&Accolade(崇盛)&Acorp(佰钰)&ACTIMA(长谷)&AD(Analog Device Inc,类比设备公司)&Addonics(花王)&ADI(诚洲)&AGFA(爱克发)&Airwebs(联尚)&Aiwa(爱华)&AL(Advanced Logic Inc,先进逻辑公司)&Albatron(青云)&AMAZON(亚马逊)&Amax(中宇)&AMC(Applied Microsystems, Corp,实用微系统公司)&AMD(Advanced Micro Device,超微半导体)&AMI(American Megatrends Incorporated,美国趋势科技)&AOC(冠捷)&AOPen(Acer Open,建碁)&Apacer(宇瞻)&APC(American Power Conversion,美国能源转换)&Apple(苹果)&APT(中达国际)&ArtMedia(亚美达)&ASF(Applied Science Fiction)&Asion(亚逊)&ASUS(华硕)&ATi(治天,扬智)&Asource(源兴)&Atrend(中凌)&AVC(Asian Vital Components,奇鈜科技,亚洲关键部件生产商)&Award(爱华)&Aztech(爱捷特)&Bell(贝尔)&Benq(Bring Enjoyment and Quality to Life,明基,传达资讯生活真善美)&BETOP(北通)&Bigata(百佳泰)&BIGHAND(大手)&BioStar(映泰)&BOE(Beijing Over East,京东方)&Brother(兄弟)&BTC(英群)&BUDDY(霸迪)&C&T(Chips and Technologies, Inc. 芯片和技术公司)&Canon(佳能)&Casio(卡西欧)&Cardex(耕宇)&Cellink(浩年)&Chaintech(承启)&Chaoyi-tech(超意数码)&Chic(业盛)&China(Sciences Group 中科&Cisco(思科)&CL(Cirrus Logic)&CMedia(骅讯)&color(七彩虹)&Creative(创新)&Creative(Idea(创新锐)&Compaq(康柏)&CSUN(世讯)&CTX(中强)&CVICSE(中创)&DataExpert(联讯)&Dataland(迪兰恒进)&Daywoo(大宇)&DDD(三帝,秦众QinZhong)&DDD(Dynamic Digital Depth Inc.,动态数字境深公司,&DEC(Digital Equipment Corp. 数据设备公司)&DELL(戴尔)&delta(台达)&DESHARK(帝鲨)&DFI(友通,钻石)&Diamond(帝盟)&DGC(大吉)&Diamond(帝盟)&DTI(Dimension Technologies Inc,维度技术公司)&DTK(创宏)&EAR(Extreme Audio Reality)&Ecom(龙维)&ECS(精英)&Eagles(金鹰)&EagleTec(鹰泰)&EMC(唯冠,华冠)&EPO(仪宝)&EPOX(磐英 现正更名为&磐正&)&Epson(爱普生)&Ericsson(爱立信)&Etech(力宜)&ETOP(顶坚)&FIC(First International Computer,Inc.第一国际计算机公司)大众&FLY(福扬)&FMI(Fujitsu Microelectronics, Inc.)富士通微电子&Founder(北大方正)&Freetech(富棋)&FST(Future Sound Technologies)未来音乐技术&Fujistu(富士通)&FujiFilm(富士林)&Gadmei(佳的美)&Gainward(耕宇)&Gamtec(和跃)&Geil(Gold Empire International Ltd,金皇国际有限公司)&Genius(胜盈)&Genuine(捷元)&Gigabyte(技嘉)&GoldSun(高圣)&Gigabyte(技嘉)&GreatWall(长城)&Guillemot&Hercules(大力神)&GVC(致福)&Haier(海尔)&Hanwang(汉王)&Hardlink(固网)&Hayes(贺氏)&Hedy(七喜)&High-Edge(高尖)&HighPower(海霸)&Hitachi(日立)&Hoxtek(富本)&HP(Hewlett-Packard,美国惠普公司)&HP-Link(和平)&HuaWei(华为)&Huaqi(华旗)&Hyundai(现代)&IBM (International Business Machine Corp.,国际商业机器)&IDG(International Data Group,国际数据集团)&IDT(Integrated Device Technology, Inc. 综合设备技术公司)&ICS(Integrated Circuit Systems,集成电路系统)&IIYAMA(饭山)&Imagic(梦想家)&Intel(英特尔)&Iwill(艾崴)&IMS: International Meta System&Infineon(亿恒,英飞凌)&Iomega(艾美加)&ITE(Integrated Technology Express, Inc. 综合技术加速公司)&JetBoard(捷波)&Jetway(捷锐)&Jhncc(华鑫)&JNC(捷讯)&Joytech(阿波罗)&K&G(将王)&Kinpo(联宝)&Kingfore(金佛)&Kinghorse()&Kingmax(胜创)&KingNet(金浪)&Kingstone(金仕顿)&Kodak(柯达)&lander(建达蓝德)&LangChao(浪潮)&Leaktek(丽台)&Legend(联想)&LEMEL(联强)&LEO(大众)&Lexmark(利盟)&LG(乐金)(Goldstar,高士达)&Liteon(建兴)&Longway(龙维)&Lucent(朗讯)&LuckyStar(联胜)&MagicPro(辉煌)&MAG(美格)&MANLI(万丽)&Matsonic(松力)&Maxtor(迈拓)&Maxell(万胜)&Maxtor(迈拓)&MediaTek(联发)&Megastar(皇朝)&Megtron(美创)&Microsoft(微软)&Micron(美光,美凯龙)&Microtek(全友(台湾中晶))&Mida(美达)&Minolta(美能达)&Mitsubshi(三菱)&Mitsumi(美上美)&MLE:Microsoft Learning and Entertainment,微软教学与娱乐公司&MoSyS(Monolithic System Technology, Inc.,单片电路系统技术公司)&Motorola(摩托罗拉)&MS(Microsoft,微软)&MSI(MicroStar,微星)&Mustek(台湾鼎展科技)&Nanya(南亚)&NAI: Network Associates Incorporation,前身为McAfee。&National(松下)&NDL(Numerical Design Limited,数字设计有限公司)&NEC(日电)&NETAC(朗科)&Nightingale(夜莺)&Nikon(尼康)&Nissan(日产)&NMC(New Media Communication,新型媒体通信)&NOKIA(诺基亚)&Norcent(宏盛)&NS(National Semiconductor,国家半导体)&NTC(Nanya Technology Corp. ,南亚科技)&NTT(nippon telegraph and telephone,日本电报和电话公司)&NumberNine(第9)&OAK(海洋)&Octek(海洋)&Olympas(奥林巴斯)&OMEGA(奥米加)&Ondata(昂达)&Origo(欧瑞格)&Palit(小精灵)&Panasonic(松下)&Paradise(奔驰/新天下)&pcchips(明致/鑫明)&PenPower(蒙恬)&Penrod(彭路得)&Permier(普立尔)&Philips Semiconductors(飞利普半导体)&Pilotide(旗舰)&Pine(松景)&Pioneer(先锋)&PMI: Pacific Magtron International&PowerColor(憾讯)&PROCOMP(博达)&QDI(Quality Delivery Innovation,品质递送创新,联想)&QDI(Quantum Design Incorporation,量子设计公司)&Quanta(广达)&Quantum(昆腾)&Quantum3D(昆腾3D)&Qxcomm(全向)&RCC(Reliance Computer Corporation,信心计算机公司,ServerWorks的前身)&Realtek(瑞昱)&Redfox(红狐)&Ricoh(理光)&Rongfeng(融丰)&RPE(Royal Philips Electronics,皇家飞利浦电子公司)&Samaung(三星)&Sanyo(三洋)&SAST(先科)&SBELL(上海贝尔)&SCE(sony computer entertainment,索尼计算机娱乐部)&Seagate(希捷)&Seagull(海鸥)&SeeThru(世和资讯)&SGI(Silicon Graphics Inc,硅图形公司)&SMC(Standard Microsystems Corp. 标准微系统公司)&SMIC(Semiconductor Manufacturing International Corporation,中芯国际集成电路制&造有限公司)&Shuttle(浩鑫)&Siemens(西门子)&SIPIX(矽峰)&SiS(Silicon Integrated Systems,硅片综合系统公司,矽统)&Soltek(硕泰克)&Sony(索尼)&Soyo(梅捷)&Sparkle(旌宇)&Speedy(讯怡)&Start(Star,实达)&STM(STMicroelectronics,意法半导体,由意大利SGS Microelettronica及法国Thomsom&半导体公司合并而成)&Stones(四通利方)&Sun Microsystems(升阳/太阳微系统)&SuperMicro(超微)&Superpower(上普)&Taicom(台康)&Teac(泰克)&Teclast(台电)&Tekram(建邦)&TENDA(吉顺通)&Thunis(清华紫光)&TI(Texas Instruments Inc. 德州仪器)&Titan(提坦)&Togotech(岛谷科技)&Tontru(同创)&TopStar(国傲通,顶星)&TORiSAN(三井)&Toshiba(东芝)&TP-link(普瑞尔)&Transmeta(全美达)&Trident(泰鼑)&Triplex(启亨)&TSMC(Taiwanese Semiconductor Manufacturing Company,台湾积体电路)&TW(同维)&TwinMOS(勤茂)&Transcend(创建、宇瞻)&Twinhead(伦飞)&Tyan(泰安)&UEI(Universal Electronics Inc.,世界电器)&Umax(力捷)&UMC(United Microelectronics Corporation,台湾联华电子公司,半导体制造商)&Uniark(天虹)&Unika(双敏)&USI(Universal Scientific Industrial,通用科学工业)&USTC(Union Semiconductor Technology Corp,联合半导体技术公司)&V^3(V Cubed Semiconductor,V立方半导体)&VIA(威盛)&ViewSonic(优派国际)&Viguar(伟格)&VuegoBrisa(明基电通)&WD(Western Digital,西部数据)&Winbond(华邦)&Wintime(富品)&Winward()&Xerox(施乐)&XGI(Xabre Graphic Inc,前图强,SiS的独立的图形芯片业务部门)&Xoceco(厦华)&Yamaha(雅马哈)&Yuan(小影霸)&ZD(Ziff-Davis出版公司)&Zeling(则灵)&Zida(华基)&Zoltrix(速捷时)&12、组织和会议&ADT(Advanced DRAM Technology,高级内存技术)&ANSI(American National Standards Institute,美国国立标准协会)&BAD(Best Amiga Dominators)&CBF: Cable Broadband Forum,电缆宽带论坛&CEA(Consumer Electronics Association,消费者电子协会)&CEMA(Consumer Electronics Manufacturing Association(消费者电子制造业协会)&CPE: Customer Premise Equipment(用户预定设备)&CSA(Canadian Standards Association,加拿大标准协会)&DCA: Defense Communication Agency,国防部通信局&DOJ: Department of Justice(反不正当竞争部门)&DSP: Delivery Service Partner(交付服务合伙人)&DVB:Digital Video Broadcasting,数字视频广播&E3(Electronic Entertainment Expo,电子娱乐展览会)&EFF: Electronic Frontier Foundation(电子前线基金会)&EPA(Environmental Pr&圆桌是公平的象征&[删除本条回复并通知作者] 文章点击发送消息给对方 宝物:后悔药 状元令&楼层: 第 2 楼 时间: 23:11:08&作者: 大圆桌&修武校尉(正九品)&[硬件改造]版主&12、组织和会议&ADT(Advanced DRAM Technology,高级内存技术)&ANSI(American National Standards Institute,美国国立标准协会)&BAD(Best Amiga Dominators)&CBF: Cable Broadband Forum,电缆宽带论坛&CEA(Consumer Electronics Association,消费者电子协会)&CEMA(Consumer Electronics Manufacturing Association(消费者电子制造业协会)&CPE: Customer Premise Equipment(用户预定设备)&CSA(Canadian Standards Association,加拿大标准协会)&DCA: Defense Communication Agency,国防部通信局&DOJ: Department of Justice(反不正当竞争部门)&DSP: Delivery Service Partner(交付服务合伙人)&DVB:Digital Video Broadcasting,数字视频广播&E3(Electronic Entertainment Expo,电子娱乐展览会)&EFF: Electronic Frontier Foundation(电子前线基金会)&EPA(Environmental Protection Agency,美国环境保护局)&ETRI(Electronics and Telecommunications Research Institute,电子和电信研究协会&)&FCC(Federal Communications Commission,联邦通信委员会)&FTC(Federal Trade Commission,联邦商业委员会)&GDC(Game Developer Conference,游戏发展商会议)&HTTC(HyperTransport Technology Consortium,HyperTransport技术协会)&ICT(Information and Communications Technology,信息和通讯技术)&IEC(International Electrotechnical Commission,国际电子技术委员会)&ISSCC(International Solid-State Circuits Conference,国际晶体管电路讨论会)&ICSA: International Computer Security Association(国际计算机安全协会),它的前&身为NCSA(National Computer&Security Association,国家计算机安全协会)&ITU(International Telecommunications Union,国际电信同盟)&IEEE(Institute of Electrical and Electronics Engineers,电子电路工程师协会)&IETF(Internet Engineering Task Force,因特网工程任务组)&IFWP: International Forum White Paper,国际白皮书论坛&ISC(International Steering Committee,国际筹划指导委员会)&ISO/MPEG: International Standard Organization's Moving Picture Expert Group(国&际标准化组织的活动图片专家组)&ISOM(International Symposium on Optical Memory,光盘国际会议)&ISSCC(IEEE International Solid-State Circuits Conference,IEEE国际固态电路协议&)&ITAA: Information Technology Association of American,美国信息技术协会&ITWG(international technology working groups,国际技术工作组)&JCIA(Japan Camera Industry Association,日本摄影机工业协会)&JEDEC(Joint Electronic Device Engineering Council,联合电子设备工程委员会)&JEITA(Japan Electronic Information Technology Association,日本电子信息技术产&业协会)&JPEG(Joint Photographic Experts Group,联合图像专家组开发的一种图像压缩格式)&MAC(Mobile Advisory Council

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