i want to stay upon night好像是这么唱的怎样查歌词出自哪首歌歌

求忠奸人第七集后面的英文插曲Michael orland - i want to stay_百度知道
求忠奸人第七集后面的英文插曲Michael orland - i want to stay
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发下邮箱地址,我有这首歌,可以发给你
邮箱是吗,是的话已经发给你了,收到的话别忘评价我答案啊
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/michaelorland/song/9200345-ghosts-of-christmas-past#
Never believe that I couldfeel the way I do tonight
never believe that found my way (i was lost)
for saving the dark was just before your life
brought me through the night from sorrow way
now that you here together,baby
I don*t know why, don*t know how
all that i need to know is
shining in your eyes
and i know that I love the way you*re holding me right now
I wanna stay with you, run away with you
wanna make a wish upon the star that our love will see us through
I want to stay with you all my life
another day i want to stay with you
Finally now I ...
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出门在外也不愁高频词,一定要记住哦!
(举行盛事的)夜晚
大家都在背:
1. Two men were helping police with their inquiries at Salisbury last night.
两名男子昨天夜里在索尔兹伯里接受了警方盘问。
来自柯林斯例句
2. That was the first time Elliot stayed out all night.
那是埃利奥特第一次彻夜未归。
来自柯林斯例句
3. Last night he was being held in solitary confinement in Douglas jail.
昨晚他被单独监禁在道格拉斯的监狱里。
来自柯林斯例句
4. Last night we hitched the horse to the cart and moved here.
昨晚我们套上马车,拉着东西搬到了这里。
来自柯林斯例句
5. I suggest we gather enough firewood to last the night.
我建议大家捡足够多的木柴来撑过这一晚。
来自柯林斯例句
1. “夜,夜间,黑暗时期”释义下的同义词
2. “黄昏”释义下的同义词
3. “黑夜,夜幕,黑暗”释义下的同义词
1. “夜;晚上;黑暗时期”释义下的反义词
其他释义下的反义词
: 指日落到就寝之间的时间。
: 指从日落到日出或从黄昏到拂晓这段时间。
夜间;夜晚 The night is the part of each day when the sun has set and it is dark outside, especially the time when people are sleeping.&
He didn't sleep a wink all night...
他一夜没合眼。
The fighting began in the late afternoon and continued all night...
战斗在傍晚时分打响,持续了一夜。
Our reporter spent the night crossing the border from Austria into Slovenia...
我们的记者用了一夜时间,穿过奥地利边境进入斯洛文尼亚。
晚间,晚上(尤指睡觉前放松的时间) The night is the period of time between the end of the afternoon and the time that you go to bed, especially the time when you relax before going to bed.&
So whose party was it last night?...
那么,昨晚的聚会是谁办的?
Demiris took Catherine to dinner the following night.
第二天晚上,德米里斯请凯瑟琳共进晚餐。
(演出等的)夜场,夜间活动,…之夜 A particular night is a particular evening when a special event takes place, such as a show or a play.&
【搭配模式】:supp N
The first night crowd packed the building.
第一个夜场演出爆满。
...election night.
晚间;晚上 If it is a particular time at night, it is during the time when it is dark and is before midnight.&
【搭配模式】:num PHR
It's eleven o'clock at night in Moscow...
现在是莫斯科晚间11点。
He works obsessively from 7.15 am to 9 or 10 at night.
他工作极为投入,会从早上七点一刻一直干到晚上九十点。
在晚间;在夜里 If something happens at night, it happens regularly during the evening or night.&
【搭配模式】:PHR after v
He was going to college at night, in order to become an accountant...
为了成为会计师,他上夜校学习。
The veranda was equipped with heavy wooden rain doors that were kept closed at night.
阳台装有厚重的木制防雨门,夜里是关着的。
昼夜不断;夜以继日 If something happens day and night or night and day, it happens all the time without stopping.&
【搭配模式】:usu PHR after v
Dozens of doctors and nurses have been working day and night for weeks...
很多医生和护士已经夜以继日地工作数周了。
He was at my door night and day, demanding my attention.
他日日夜夜呆在我门口,想引起我的注意。
睡得早/睡得晚 If you have an early night, you go to bed early. If you have a late night, you go to bed late.&
【搭配模式】:N inflects
I've had a hell of a day, and all I want is an early night...
这一天糟透了,我就想早点上床睡觉。
In spite of the travelling and the late night, she did not feel tired.
尽管旅途劳顿,而且睡得很晚,她并没觉得累。
morning, noon and night→see:
1. 夜, 夜晚
He determined to travel no further that night.
他决定那天晚上不再往前走了。
I'll never forgive you for what you said to me last night.
我绝不会宽恕你昨晚对我所说的话。
2. 晚上,夜晚(夜里就寝前的一段时间)
3. (举行盛事的)夜晚;…之夜
1. the time after sunset and before sunrise while it is dark outside
2. the time between
"he watched television every night"
"I had a restless night"
4. the dark part of the diurnal cycle co
"three nights later he collapsed"
"it vanished into the night"
"they worked from morning to night"
7. a period of ignorance or backwardness or gloom
2.night-sky light 太阳落入地平线下18°以后的无月晴夜, 在远离城市灯光的地方, 夜空所呈现的暗弱弥漫光辉。
...tles[2-4][5]幕后花絮这是《西域威龙》的续集, 片名是为了跟“正午”(noon)相对立的“夜晚”(night),然后演变成谐音的“骑士”(knight)。故事横跨中美英三地。片中有很多调侃片断,如《》等,并把等.
- 基于10552个网页
剑桥少儿英语一级词汇表_英语网 ... Nick n 尼克(男名); night n 晚上; nine num 九;.
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人教版七年级上册英语单词表 ... all pron. 全部;全体 night n. 夜;夜间 love v. 爱;喜欢.
- 基于4486个网页
人教版七年级上册英语单词表 ... all pron. 全部;全体 night n. 夜;夜间 love v. 爱;喜欢.
- 基于3750个网页
初中英语短语大全 ... 68.take off 脱下,摘下 69.good night 晚安 70.wash hands 洗手.
- 基于20162个网页
平安夜(silent night)(silent Night),又称圣诞夜(Christmas Eve),即圣诞前夕(12月24日),在大部份基督教社会是圣诞节日庆祝节日之一。 …
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凉鞋 【行情价格评价正品行货】 ... 玖蓝 NineBlue 夜雨 NIGHT RAIN 奥古狮登 Agsdon.
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化妆品英文词汇大全 _ 上海疯狂英语 ... 日霜: day cream 晚霜: night cream 护唇用: Lip care.
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方便的话,请您留下一种联系方式,便于问题的解决:一首英文歌 男生唱 前奏是 deng . deng deng deng 里面的歌词有i love you 好像还有stay at night 好像是_百度知道
一首英文歌 男生唱 前奏是 deng . deng deng deng 里面的歌词有i love you 好像还有stay at night 好像是
我有更好的答案
i love you-----stewart mac
貌似是teenage dream 欢乐合唱团的??你去试听一下吧
小猪也思春
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出门在外也不愁Ten Tips for Better Role-Playing in SkyrimUpdated on April 28, 2015What's the Best Way to Play Skyrim?Note: This is not a strategy guide to make your character more powerful, but rather a list of suggestions for making your experience more immersive.
What is the best way to play Skyrim? This short guide will give you a few tips that will help you get the most out of your role-playing experience in Skyrim. Role-playing is a highly subjective experience, so most players are going to each have different ideas about what increases their enjoyment of the game.
Keep in mind when reading through these tips that they are merely meant to serve as suggestions. These are techniques that I or other role-players have employed to increase our sense of immersion. They are all fairly common role-playing tactics, so even if you don't agree with all of them, they should give you a solid foundation to build on.
As always, if you have any suggestions for additional techniques, don't hesitate to leave them in the comments section below!
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Looking for a deeper Skyrim experience? Here are ten simple ways to improve your role-playing experience.
1. Plan Your CharacterGreat role-playing begins with a great character. I always try to come up with a basic story for my character before starting a new game. It doesn't have to be anything complex, just three or four key points that help define how your character is going to relate to the world.Most people have some idea of the race and class skills they want to explore, but this is really only half the battle, and one of the reasons why people so often find themselves restarting characters. You need to think beyond race, class, and gender. You need to go beyond what color your character's eyes are, how she wears her hair, and whether or not she has war paint. These are superficial details, and while they are important, and form a part of every great character, they are not the details that are going to make for a great role-playing experience. They can inspire a great character, but won't do all the work all on their own.Something you'll hear actors asking themselves all the time is "What is my character's motivation?" To help flesh out your character, you need to understand what motivates him or her to act.Think about how he or she feels about the main elements of the story:
Does he approve of the Imperial occupation of Skyrim?
Do the people of Skyrim need the protection and assistance of Imperial soldiers?
Or, do the people of Skyrim have the right to govern themselves?
Should they be working together or fighting furiously for dominance?
If your character hasn't chosen a side, how does she stand to profit from the conflict?
Will she earn her gold as a mercenary, or do her best to heal the wounds of civil war?
If your character is of a race other than Nord or Imperial, how does their race affect their opinion of the war?
Does your character accept or reject their destiny as the Dragonborn?
Other questions can help deepen your experience when you're not busy completing quests:
Is there a particular race or type of person that your character doesn't particularly like?
Does your character have any weird habits like only eating raw meat or traveling only at night?
Are they religious?
Do you place offerings at the shrines?
Do they have a tendency to overindulge in drink or sweetrolls?
Do they collect skulls or pottery?
There are literally hundreds of questions that you could ask yourself about your character that will help to define them and make them interesting to play. By choosing three or four interesting quirks you can breathe life into a character that will sustain you for hundreds of hours of immersive role-playing.To give you some inspiration, here are a couple examples of characters that I came up with:
The first is an Orc assassin whose been assigned the mission of stirring up unrest in Skyrim to improve her master's illegal arms trade.
The second character is a Redguard witch who had a vision of her destiny as a Dragon-in-Human-Form during her initiation rites and has been sent by her mentor to Skyrim to seek her destiny.
These characters are dramatically different in temperament and have radically different motivations, but both of them are workable long-term characters.(If you've already started playing but you decide that you don't like something about your character's appearance, you can change it by using the console. See my article about
for details.
Or learn .)
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Skyrim gives you plenty of options for creating unique, memorable characters.
2. Play in CharacterNow that you've got a character you can get invested in, it's time to let that character shine! Designing a good character is half the battle. Of course you won't see the rewards of your role-playing until you get out there in the world and start making decisions about where to go, who to believe, and what to do about it.
In regards to your character, though, here are some general tips:
Don't feel obligated to take every quest, or join every faction. There is plenty of content in Skyrim, and there's no reason why you need to experience all of it with a single character. You might find that the game is more enjoyable if you play it through a few times and restrict each character to the main quest and one other major faction (plus random adventuring and quest-taking, of course!) You may not clock as many hours with each character, but your experience may be more enjoyable overall for having experienced each story more intensely.
Follow your intuitions. Don't worry too much, either. You will find that Skyrim's quests are very forgiving from a role-playing perspective so that no matter what choice you make you will be able to justify your actions in a sensible way. If your instinct is to help every person who asks for it and trust people unquestioningly, the next time you play Skyrim, try making the opposite choices. You might be surprised to discover how often an NPC you considered 'bad' the first time through turns out to be 'good' on a second run. Most of the quests are designed to support your intuitions, even if different people have different takes on things.
Try to stay in character. It's also a good idea to restrict the kinds of things you allow yourself to accumulate and the kinds of activities you allow yourself to engage in. If you're playing a warrior, is there really any reason to go around collecting flowers and butterflies? Would your warrior really do that? (Maybe yours would, but many people know exactly what I'm talking about here.) The same goes for skinning animals, mining ores, chopping wood, crafting weapons and armor, brewing potions, picking locks, and so forth. A general rule of thumb you should follow is that if it seems even a little out of character for your character to engage in that kind of activity, don't do it. This might seem like a harsh rule, but it can work wonders for making each play-through a unique and interesting experience.
Create several characters and be particular about them. That being said, instead of trying to do everything with one character, create several characters and make each character different. People complain about it being too easy to make money, but what if you played one character who made money by crafting and selling weapons and armor, another who did the same with potions, and a third who stole what they needed? No one character is likely to suffer from 'too much gold' syndrome if they're only pursuing a single occupation. What if you only let characters who should know lock-picking pick locks? Worried about what you might be missing? Don't be. Your warrior or mage can do something else to make money that your thief can't.
If you play it right, all of these different restrictions will balance out and lead to a variety of interesting play-styles and gameplay experiences.
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Don't try to squeeze every last point out of your character. Doing so may squeeze the joy right out of playing.
3. Avoid the Min/Maxing MindsetCharacter progression is crucial in the world of role-playing. That being said, I advise you to avoid min/maxing as much as possible.
Yes, not all skill trees and perks are evenly balanced. Yes, there are ways to get an unfair advantage over your enemies or artificially impose limits on yourself by creating a bad build. In all honesty though, your decisions, no matter what they are, are going to work out just fine. Avoid the temptation to 'peak under the hood' every time you have to make a decision about your character's progression and just enjoy the game.For one of my characters, I have intentionally created the worst build I can and play the game on Master setting. You know what? Even though I purposely 'gimp' myself, I can still play the game and enjoy it immensely. Sure, combat is a little more challenging and requires a bit more strategy (and more reloads) but even with this build I don't consider the game broken. In fact, I find it's no more or less difficult than Demon's Souls.
So, don't worry about the game mechanics. They might not be perfect, but they work just fine, no matter what the perfectionists on the forums might say.Dead is Dead (DID)Some hardcore players like to challenge themselves by using a rule known as Dead is Dead (DID.) Essentially, if your character dies, that's it. No reloads. Some of them go so far as to delete their save file. I'd spend 99% of my time creating characters if I played like this!If you think it sounds like fun, give it a whirl and let us know what you think!4. Limit Fast Travel, Try to Walk EverywhereProbably the single easiest way to make Skyrim more immersive is to stop using fast travel and walk everywhere, instead.
You don't have to stop using it completely, but just make a point of limiting it:
Force yourself to use the carriages instead to travel large distances and walk everywhere else.
Or limit it to transporting loot back and forth from the dungeons.
Make a point of walking more, and I mean actually walking, not running everywhere. (You can set the "bAlwaysRunByDefault" setting to 0 in the SkyrimPrefs.ini file to tell the game to make walking your default action instead of running. Just remember to back up your file before changing it.)
Half the pleasure of playing the game is drinking in the landscape, watching the grass sway in the breeze, watching shadows creep across the rocky ground as the sun makes its way across the sky, staring into the setting sun as it descends on Skyrim's rugged landscape, admiring the silver shimmer of the stars and the majestic rise of Tamriel's twin moons. Take the time to listen to the sound of babbling brooks, bird calls, and the haunting melody of the soundtrack.
Believe it or not, an old platitude lifted from real life applies equally well to your sojourn in Tamriel: you might not be able to smell the flowers, but you can certainly take the time to stop and admire them. (And harvest them, too, of course!)
While you're out wandering around, don't forget to .
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Don't miss out on the breathtaking sites that Skyrim has to offer. A walk in the woods can turn a routine quest into a memorable journey.
5. Change the TimescaleOne of the things that I always hated about the default time in Skyrim was how quickly it seemed to pass while I was walking around shopping and talking to people in the towns. By default, Skyrim time moves at 20x the normal time. However you can change this to something closer to real time by using the console. (Instructions are here: .)
I have personally set mine to 5x the real time, which works very well for me: I can go into a dungeon in the morning and be finished by late afternoon instead of stumbling out sometime a whole day later.
Of course you can adjust this to suit your personal preferences, but I don't recommend going below 2x to avoid having issues with quests and NPC AI packages which sometimes don't fire properly below this setting.6. Eat, Sleep, and Get MarriedSkyrim is overflowing with things for your character to do, especially in the realm of food and drink. You can even combine food items in cooking pots to create new dishes or hunt, skin, and roast your own meat. Skyrim also lets you rent rooms in inns, or buy a house and sleep in your own bed. It even lets you .While engaging in these activities doesn't necessarily do you much good from a gameplay perspective, they can work wonders from a role-playing perspective. Making a point of eating a couple of times a day and getting a few hours of sleep every night can enhance the experience to a more realistic one and feel less like you're controlling some sort of fake hologram.
Change your outfit once in a while, find a nice girl or boy to settle down with and take the occasional day off just to wander around town or go fishing. These breaks in the normal flow of the game add depth and richness to the experience that can't be delivered by scripting cut scenes.
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Skyrim gives you plenty of tools to spice up your role-playing experience.
7. Use Reasonable Rules for Encumbrance and GearSkyrim won't prevent you from loading down your character with 800 pounds of gear or loot a suit of elven armor from a five foot-tall female wood elf and equip it on your six and a half-foot male orc, but you can.
When I'm playing, I use a couple of reasonable rules of thumb:
Never equip armor. I never equip armor unless I find it in a chest, buy it from a vendor, or see it lying around. For me, it isn't reasonable to equip armor made for someone else. Not only is it icky, since I likely just spilled their guts all over it, but most armor had to be custom fitted. I make an exception for certain items if it seems reasonable, but generally speaking, this is a no-no for me. In the case of found items, I just assume it's good fortune on my part that it fits so well!
Avoid carrying a lot to sell. I won't carry around multiple suits of armor, a dozen weapons, and 25 wolf pelts just to sell them later. I generally restrict myself to three weapons, plus maybe one or two additional weapons to sell, and, at most, one additional suit of armor (that's only if I'm selling it and it didn't come from a recently oozing body.) I find it harder to limit potions, but I try to keep it to twenty or thirty (they add up fast, especially if you brew your own!)
Other rules can be applied to other items to keep things to manageable proportions. It's okay to stretch reality a bit here, simply because too much micromanagement can turn the game into a chore, but many people find that being forced to pick and choose what kind and how much loot they carry can give their decisions some additional weight—pun intended.8. Use the 'Wait' FunctionA lot of immersionists are anti-'wait' function because it unnaturally interrupts the flow of the game. However waiting can often do wonders for immersion.
When I'm crafting an item, for example:
I typically wait afterwards for a period of time relative to the size and complexity of the item I'm crafting. If I'm making an iron dagger or brewing a potion, I might only wait an hour. If I'm making a cuirass, I'll wait half a day to simulate the time it would take me to craft it. (For all I know it takes weeks to make one in real life, but I'm not going to push my realism that far!)
Waiting during crafting not only gives these activities weight, it also helps to curb the temptation to spam them.
I have a similar tactic for reading books:
It takes my character four hours to read a book, so it's generally something I only do when I'm in the towns or camping at night. (If you're playing a thief, it's a good way to pass time while you're waiting for everybody to go to sleep. ;)) I also only allow myself to learn one new spell a day, and use the same four hour rule to learn it.
The wait function is surprisingly versatile. Not only do I use it while cooking and eating, I also wait an hour every time I collect a skin from an animal that I kill and four hours after mining ore. That keeps me from randomly hoarding materials that I otherwise just end up lugging around.
There's no way anybody is going to literally stand around waiting for this much time to pass in-game, but there's also no denying that forcing yourself to wait when you engage in time-consuming tasks is good for immersion. I recommend you try it yourself.
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Waiting when crafting, skinning, eating, reading, chopping wood and a number of other activities can be a great way to boost immersion.
9. Choose a Difficulty Setting That Suits Your CharacterThe difficulty slider shouldn't be viewed as just a tool to make the game harder—it can also be used to help simulate different character types. You can help make your character seem more heroic or more realistic by adjusting the difficulty setting.
If you would like to role-play an epic hero, adjusting the difficulty slider down can give your character extra 'juice' in combat to help simulate his or her epic proportions.
If you're playing Tamriel's answer to Conan, why shouldn't common cannon fodder like bandits and wolves go down with a single well-placed blow?
If, on the other hand, you'd prefer to play someone who is just an average Joe, you can help simulate this by adjusting the difficulty slider up to make enemies harder to kill. Should your herbalist really be killing falmer with a couple of hits from an iron sword?
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The difficulty slider can be looked at in two ways: as a way to make the game harder or easier, or as a way to make your character more or less epic. Pick a setting that works for you.
10. Reduce Screen ClutterAnother way to increase immersion is to remove distracting elements from the interface. All of the components are useful and serve a purpose, but if you are a serious role-player you may find that you function perfectly well without them and that your immersion may improve because of it.
All of the following can be removed through in-games settings or by making changes to the SkyrimPref.ini file. Just follow the links to the appropriate pages:
Remove the .
Turn off .
Remember: Always make a backup of the SkyrimPrefe.ini file before changing it!Don't Forget: Have Fun!The most important rule of all is to have fun. Remember, there is no to play Skyrim. If somebody tells you you're 'doing it wrong,' you are . . . only if you listen to them. No one can decide what's best for your Skyrim experience but you.I consider myself a serious role-player. I get very involved in my characters and follow most of the suggestions that I've listed in this page. However I won't do something just because someone else thinks it's better or more realistic. Food and sleep requirements? Sure. Dead is Dead? That just seems like overkill to me. Whatever you do, do what you love and Skyrim will reward you for it.Now stop reading articles about playing the game and just play it already. Have fun!
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