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Getting Started: Playing Custom Games for Dota 2
This is a detailed guide that will walk you through the process of playing the available Custom Games for Dota 2.
**NOTE:** This guide has been written keeping the Alpha release of the Dota Workshop Tools in mind. This process is bound to change over time. The guide will be updated accordingly.
Last Updated: December 17, 2014.
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9 Aug, 2014 @ 10:05pm
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Guide Index
Introduction
The alpha release of the Workshop Tools required to create Custom Games is now publicly available for users. This means that modders and map makers can start creating custom content for Dota 2 and upload it to the Steam Workshop which you get to try out if you want.This guide will take you through the process of detailing out how the system works and the steps you need to follow to get started with PLAYING custom games. So let's get started.POINTS TO NOTE:
Do note that this guide will NOT tell you how to make custom games but instead just play. Additionally, do note that the Workshop tools are currently an Alpha release and the custom games are user created. So the quality assurance is not guaranteed. You will need to be the judge of that. This guide has been written keeping the Alpha release of the Dota Workshop Tools in mind. This process is bound to change over time. The guide will be updated accordingly. Last Updated: December 17, 2014.
System Requirements
The current release of the Alpha tools are only compatible with the following system configurations. You also need the following requirements to play Custom Games in Dota 2 currently. 64-bit version of Windows - recommended32-bit version of Windows [XP] Direct3D 11 / Direct3D 9 compatible GPU. If your system does not have the above mentioned requirements, then you will need to wait for now. Upcoming future releases will extend support to more systems (including 32-bit and Direct3D 9) and it will be made easier for players to download, find matches and play custom games.How do I know if I have a compatible system?That's simple. Press 'Windows + R' to load up the Run window.Type 'dxdiag' and press Enter. This will open up the DirectX Diagnostic Tool.In the first tab, you can check your Operating System and DirectX Version to verify if you match up to the requirements.
Step 1: Installing Dota 2 Workshop Tools
In order to run Custom Games, you need to have the Dota 2 Workshop Tools installed. To install these tools, follow the steps given below.1. Go to Library and right click on Dota 2 and go to the Properties tab.Once you are in the Properties tab, go to the last tab called 'DLC' and TICK the 'Dota 2 Workshop Tools DLC'Click Close and the Workshop tools content will start downloading for you. The size of this download shoulbe approximately around 6 GB. So do not panic. Note: You no longer need to opt in to the Steam Beta in order to download the Workshop Tools as of the .2. As that downloads, go to the Tools tab from your Library menu. Once there, scroll down and find the 'Dota 2 Workshop Tools Alpha' and Install it.3. Now wait for both the Tools and DLC from the above steps to finish downloading.4. Done? Nice. You've now setup what you need to play Custom Games currently.-----------------------------------Fun Fact: If you want to check out the Workshop Tools yourself, just double click the 'Dota Workshop Tools Alpha' you downloaded from the tools tab and they will load up for you. Some documentation to help with the tools can be found here on the .
Step 2: Subscribing to Custom Games
You can find all the list of uploaded Custom Games on the
at given point of time. Just visit the Workshop and click on the first category tab that reads 'Custom Games'.Click and open the Workshop pages of any of the mods you like and you can learn all about them there like with other Workshop items. For eg: here is a look at the submission page for the much-popular
mod that is currently on the Workshop.All these Custom Games use the Subscriber System of the Workshop. So once you are done reading about the mod, all you need to do is press the Subscribe button.Once you press the 'Subscribe' button, the mod will start downloading for you. Let it finish.Once the download is complete, you have everything you need to start playing.Note: Any time the mod is updated by the creator, you will be notified to update your version to the latest. Doing so is just as simple as installing it. This way, you will be able to automatically manage all your custom games easily.
Step 3: Hosting a Custom Game
Now that you have all the files and everything else setup it is time to jump in to the game. But before we do that, a couple of things to keep things smooth.NOTE:
The Workshop tools and the custom game are currently in an Alpha release state and there are some technical issues as one would expect. They will be refined with the future updates but until then to ensure smoother play, here are a couple of things you are suggested to do when trying to play.Disable '-override_vpk' if you are using for other cosmetic mods for the time being. Do not keep the Workshop Tools or any other unneeded programs running when playing.Done? Now let's jump in to the game.1. Launch your Dota 2 client.Before we get started, another couple of things.Custom Games are hosted locally and hence the player that wants to host one needs to have a comparatively strong system to support the game and other players.You can currently only join Friend Lobbies for custom games. So the players trying to join a custom game need to be the friend of the hosting player.2. Once you are in the game and go to the Play Tab. If you did everything mentioned in the above steps, then you should have a new tab here that says 'Custom Games'.3. In order to Host A Game, go to the 'Subscribed Game Modes' tab from the drop down to see a list of all your subscribed mods. Click on the one you want to play and press &Create Lobby&.You are then presented with the warning I mentioned above that hosting requires higher system requirements. Press Create.Once you do that, you will get the familiar local lobby settings panel where you adjust your lobby settings. All you need to make sure here is to ensure that the Custom Map is set to 'pudgewars' (in this case) and the rest of the settings as per your wish.After you press 'Create Lobby' you should now have the lobby where your friends can join in for a game just like other regular lobbies.Once all your friend are in, press - Start Game and you're good to go. You will load in first while the rest of the players wait. Once you are loaded in as the host, the rest of the players will connect through.NOTE:When you press 'Start Game' and the game begins to load, the Dota 2 client that you are on will close down. So it might seem like it CRASHED but do not worry. It did not crash but instead is just booting up the 64-bit Dota 2 Client that is packed with the Workshop tools on which the Custom Games are played currently.Give it sometime and the other client will load up in to your Custom Game.
Step 4: Joining a Custom Game
When you are not hosting, you can just simply jump in to someone elses server and enjoy Custom Games.1. In order to Join A Game, once your friend has hosted the lobby, you just go to the Friend's Lobbies tab in Custom Games and see all available lobbies in your region.You can also use the Private Lobby finding tab to use a password to find a game that is hosting the custom game you want without adding people to your Friend List.Once you join the lobby, you can check the lobby settings to ensure you are in the same lobby as the custom game you want. Then wait for the rest of the players to join in and the host to start the game. When the lobby host starts the game, as a regular player, you will need to wait for the host to load up first. After which you will be booted in to the game.NOTE:When the game stats to load, the Dota 2 client that you are on will close down. So it might seem like it CRASHED but do not worry. It did not crash but instead is just booting up the 64-bit Dota 2 Client that is packed with the Workshop tools on which the Custom Games are played currently.Give it sometime and the other client will load up in to your Custom Game.Enjoy!!2.Spectating and Broadcasting a Custom Game works the same way where you take the slot of a spectator or a broadcaster instead of the player slot.However, rememer that each spectator needs to load in to the game and due to the unstable state of the alpha release, it is advised to keep a check on the number of connections as it will increase the load on the host leading to crashes.3. When you are done with the game, just exit the client and you will automatically boot back in to the regular Main Client back to the lobby.Time to play one more game!
Frequently Asked Questions
I addressed most of these in the guide already but I will detail out some commonly asked questions and answer them here.Q. Why can't I find the Custom Games tab in my Play Tab?- This is because you are not opted in to the Steam Beta. Do so and then relaunch the game.Q. The 5.5GB download does not start for me. What is the issue?- It's possibly because you are on a 32-bit system or do not match the requirements mentioned in the guide.Q. I am on 64-bit but the download still does not start for me. What do I do?- Restart Steam and see if that resolves the issue.Q. I can't select any custom maps when hosting a lobby. It's empty. I did subscribe. What is the issue?- It is because you might have '-override_vpk' enabled in your launch settings. Remove that and give it a shot again.Q. I don't have many friends who will play with me. Any suggestions?- Most of the popular mods have custom chat channels in the game that have players always looking for a game. You can get a lobby password there and join in for a game. You could also try to find other forum boards and websites for the same.Q. All this is a bit complex for me but I love custom cames. Any hope?- Of course. Remember that the Tools are currently an alpha release and this is primarily for testing. As time progresses, everything will become more streamlined. Sit tight until then. Keep hype.Q. My client is just closing or minimizing when I launch? What do I do?- This is a rare occurrence but it seems to be caused by the Windows Aero theme. Disable that and see if it resolves your issue.Q. After I load the game, the console covers up my entire screen. I can't close it. What do I do?- Try using the console command &hideconsole& (without quotes) to close the dialog box and see if it helps.Q. How do I uninstall the tools?- You can go to the DLC tab in the Properties of Dota 2 (check Step 1) and untick the Workshop Tools DLC to uninstall the tools from your computer.
Closing Notes
Over the release cycle of the Workshop Alpha Tools, some stuff is bound to change. I will try to keep this guide as updated as I can.For any queries, feel free to buzz me on
or on . I'll try to get back to as many as possible. Have a great day.
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View mobile websitePostgreSQL: Documentation: 8.2: PostgreSQL Error Codes
This page in other versions:
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Appendix A. PostgreSQL Error Codes
All messages emitted by the PostgreSQL server are assigned
five-character error codes that follow the SQL standard's
conventions for "SQLSTATE" codes.
Applications that need to know which error condition has occurred
should usually test the error code, rather than looking at the
textual error message. The error codes are less likely to change
across PostgreSQL releases, and
also are not subject to change due to localization of error
messages. Note that some, but not all, of the error codes
produced by PostgreSQL are
defined by the SQL some additional error codes for
conditions not defined by the standard have been invented or
borrowed from other databases.
According to the standard, the first two characters of an
error code denote a class of errors, while the last three
characters indicate a specific condition within that class. Thus,
an application that does not recognize the specific error code
may still be able to infer what to do from the error class.
lists all the error codes defined in PostgreSQL 8.2.23. (Some are not actually
used at present, but are defined by the SQL standard.) The error
classes are also shown. For each error class there is a
"standard" error code having the last
three characters 000. This code is used
only for error conditions that fall within the class but do not
have any more-specific code assigned.
The PL/pgSQL condition name
for each error code is the same as the phrase shown in the table,
with underscores substituted for spaces. For example, code
22012, DIVISION BY ZERO, has condition
name DIVISION_BY_ZERO. Condition names
can be written in either upper or lower case. (Note that
PL/pgSQL does not recognize
warning, as opposed to error, those are classes
00, 01, and 02.)
Table A-1. PostgreSQL Error Codes
Error Code
Class 00 —
Successful Completion
SUCCESSFUL COMPLETION
successful_completion
Class 01 —
DYNAMIC RESULT SETS RETURNED
dynamic_result_sets_returned
IMPLICIT ZERO BIT PADDING
implicit_zero_bit_padding
NULL VALUE ELIMINATED IN SET FUNCTION
null_value_eliminated_in_set_function
PRIVILEGE NOT GRANTED
privilege_not_granted
PRIVILEGE NOT REVOKED
privilege_not_revoked
STRING DATA RIGHT TRUNCATION
string_data_right_truncation
DEPRECATED FEATURE
deprecated_feature
Class 02 —
No Data (this is also a warning class per the SQL
NO ADDITIONAL DYNAMIC RESULT SETS RETURNED
no_additional_dynamic_result_sets_returned
Class 03 —
SQL Statement Not Yet Complete
SQL STATEMENT NOT YET COMPLETE
sql_statement_not_yet_complete
Class 08 —
Connection Exception
CONNECTION EXCEPTION
connection_exception
CONNECTION DOES NOT EXIST
connection_does_not_exist
CONNECTION FAILURE
connection_failure
SQLCLIENT UNABLE TO ESTABLISH SQLCONNECTION
sqlclient_unable_to_establish_sqlconnection
SQLSERVER REJECTED ESTABLISHMENT OF
SQLCONNECTION
sqlserver_rejected_establishment_of_sqlconnection
TRANSACTION RESOLUTION UNKNOWN
transaction_resolution_unknown
PROTOCOL VIOLATION
protocol_violation
Class 09 —
Triggered Action Exception
TRIGGERED ACTION EXCEPTION
triggered_action_exception
Class 0A —
Feature Not Supported
FEATURE NOT SUPPORTED
feature_not_supported
Class 0B —
Invalid Transaction Initiation
INVALID TRANSACTION INITIATION
invalid_transaction_initiation
Class 0F —
Locator Exception
LOCATOR EXCEPTION
locator_exception
INVALID LOCATOR SPECIFICATION
invalid_locator_specification
Class 0L —
Invalid Grantor
INVALID GRANTOR
invalid_grantor
INVALID GRANT OPERATION
invalid_grant_operation
Class 0P —
Invalid Role Specification
INVALID ROLE SPECIFICATION
invalid_role_specification
Class 21 —
Cardinality Violation
CARDINALITY VIOLATION
cardinality_violation
Class 22 —
Data Exception
DATA EXCEPTION
data_exception
ARRAY SUBSCRIPT ERROR
array_subscript_error
CHARACTER NOT IN REPERTOIRE
character_not_in_repertoire
DATETIME FIELD OVERFLOW
datetime_field_overflow
DIVISION BY ZERO
division_by_zero
ERROR IN ASSIGNMENT
error_in_assignment
ESCAPE CHARACTER CONFLICT
escape_character_conflict
INDICATOR OVERFLOW
indicator_overflow
INTERVAL FIELD OVERFLOW
interval_field_overflow
INVALID ARGUMENT FOR LOGARITHM
invalid_argument_for_logarithm
INVALID ARGUMENT FOR POWER FUNCTION
invalid_argument_for_power_function
INVALID ARGUMENT FOR WIDTH BUCKET FUNCTION
invalid_argument_for_width_bucket_function
INVALID CHARACTER VALUE FOR CAST
invalid_character_value_for_cast
INVALID DATETIME FORMAT
invalid_datetime_format
INVALID ESCAPE CHARACTER
invalid_escape_character
INVALID ESCAPE OCTET
invalid_escape_octet
INVALID ESCAPE SEQUENCE
invalid_escape_sequence
NONSTANDARD USE OF ESCAPE CHARACTER
nonstandard_use_of_escape_character
INVALID INDICATOR PARAMETER VALUE
invalid_indicator_parameter_value
INVALID LIMIT VALUE
invalid_limit_value
INVALID PARAMETER VALUE
invalid_parameter_value
INVALID REGULAR EXPRESSION
invalid_regular_expression
INVALID TIME ZONE DISPLACEMENT VALUE
invalid_time_zone_displacement_value
INVALID USE OF ESCAPE CHARACTER
invalid_use_of_escape_character
MOST SPECIFIC TYPE MISMATCH
most_specific_type_mismatch
NULL VALUE NOT ALLOWED
null_value_not_allowed
NULL VALUE NO INDICATOR PARAMETER
null_value_no_indicator_parameter
NUMERIC VALUE OUT OF RANGE
numeric_value_out_of_range
STRING DATA LENGTH MISMATCH
string_data_length_mismatch
STRING DATA RIGHT TRUNCATION
string_data_right_truncation
SUBSTRING ERROR
substring_error
TRIM ERROR
trim_error
UNTERMINATED C STRING
unterminated_c_string
ZERO LENGTH CHARACTER STRING
zero_length_character_string
FLOATING POINT EXCEPTION
floating_point_exception
INVALID TEXT REPRESENTATION
invalid_text_representation
INVALID BINARY REPRESENTATION
invalid_binary_representation
BAD COPY FILE FORMAT
bad_copy_file_format
UNTRANSLATABLE CHARACTER
untranslatable_character
Class 23 —
Integrity Constraint Violation
INTEGRITY CONSTRAINT VIOLATION
integrity_constraint_violation
RESTRICT VIOLATION
restrict_violation
NOT NULL VIOLATION
not_null_violation
FOREIGN KEY VIOLATION
foreign_key_violation
UNIQUE VIOLATION
unique_violation
CHECK VIOLATION
check_violation
Class 24 —
Invalid Cursor State
INVALID CURSOR STATE
invalid_cursor_state
Class 25 —
Invalid Transaction State
INVALID TRANSACTION STATE
invalid_transaction_state
ACTIVE SQL TRANSACTION
active_sql_transaction
BRANCH TRANSACTION ALREADY ACTIVE
branch_transaction_already_active
HELD CURSOR REQUIRES SAME ISOLATION LEVEL
held_cursor_requires_same_isolation_level
INAPPROPRIATE ACCESS MODE FOR BRANCH TRANSACTION
inappropriate_access_mode_for_branch_transaction
INAPPROPRIATE ISOLATION LEVEL FOR BRANCH
TRANSACTION
inappropriate_isolation_level_for_branch_transaction
NO ACTIVE SQL TRANSACTION FOR BRANCH TRANSACTION
no_active_sql_transaction_for_branch_transaction
READ ONLY SQL TRANSACTION
read_only_sql_transaction
SCHEMA AND DATA STATEMENT MIXING NOT SUPPORTED
schema_and_data_statement_mixing_not_supported
NO ACTIVE SQL TRANSACTION
no_active_sql_transaction
IN FAILED SQL TRANSACTION
in_failed_sql_transaction
Class 26 —
Invalid SQL Statement Name
INVALID SQL STATEMENT NAME
invalid_sql_statement_name
Class 27 —
Triggered Data Change Violation
TRIGGERED DATA CHANGE VIOLATION
triggered_data_change_violation
Class 28 —
Invalid Authorization Specification
INVALID AUTHORIZATION SPECIFICATION
invalid_authorization_specification
Class 2B —
Dependent Privilege Descriptors Still Exist
DEPENDENT PRIVILEGE DESCRIPTORS STILL EXIST
dependent_privilege_descriptors_still_exist
DEPENDENT OBJECTS STILL EXIST
dependent_objects_still_exist
Class 2D —
Invalid Transaction Termination
INVALID TRANSACTION TERMINATION
invalid_transaction_termination
Class 2F —
SQL Routine Exception
SQL ROUTINE EXCEPTION
sql_routine_exception
FUNCTION EXECUTED NO RETURN STATEMENT
function_executed_no_return_statement
MODIFYING SQL DATA NOT PERMITTED
modifying_sql_data_not_permitted
PROHIBITED SQL STATEMENT ATTEMPTED
prohibited_sql_statement_attempted
READING SQL DATA NOT PERMITTED
reading_sql_data_not_permitted
Class 34 —
Invalid Cursor Name
INVALID CURSOR NAME
invalid_cursor_name
Class 38 —
External Routine Exception
EXTERNAL ROUTINE EXCEPTION
external_routine_exception
CONTAINING SQL NOT PERMITTED
containing_sql_not_permitted
MODIFYING SQL DATA NOT PERMITTED
modifying_sql_data_not_permitted
PROHIBITED SQL STATEMENT ATTEMPTED
prohibited_sql_statement_attempted
READING SQL DATA NOT PERMITTED
reading_sql_data_not_permitted
Class 39 —
External Routine Invocation Exception
EXTERNAL ROUTINE INVOCATION EXCEPTION
external_routine_invocation_exception
INVALID SQLSTATE RETURNED
invalid_sqlstate_returned
NULL VALUE NOT ALLOWED
null_value_not_allowed
TRIGGER PROTOCOL VIOLATED
trigger_protocol_violated
SRF PROTOCOL VIOLATED
srf_protocol_violated
Class 3B —
Savepoint Exception
SAVEPOINT EXCEPTION
savepoint_exception
INVALID SAVEPOINT SPECIFICATION
invalid_savepoint_specification
Class 3D —
Invalid Catalog Name
INVALID CATALOG NAME
invalid_catalog_name
Class 3F —
Invalid Schema Name
INVALID SCHEMA NAME
invalid_schema_name
Class 40 —
Transaction Rollback
TRANSACTION ROLLBACK
transaction_rollback
TRANSACTION INTEGRITY CONSTRAINT VIOLATION
transaction_integrity_constraint_violation
SERIALIZATION FAILURE
serialization_failure
STATEMENT COMPLETION UNKNOWN
statement_completion_unknown
DEADLOCK DETECTED
deadlock_detected
Class 42 —
Syntax Error or Access Rule Violation
SYNTAX ERROR OR ACCESS RULE VIOLATION
syntax_error_or_access_rule_violation
SYNTAX ERROR
syntax_error
INSUFFICIENT PRIVILEGE
insufficient_privilege
CANNOT COERCE
cannot_coerce
GROUPING ERROR
grouping_error
INVALID FOREIGN KEY
invalid_foreign_key
INVALID NAME
invalid_name
NAME TOO LONG
name_too_long
RESERVED NAME
reserved_name
DATATYPE MISMATCH
datatype_mismatch
INDETERMINATE DATATYPE
indeterminate_datatype
WRONG OBJECT TYPE
wrong_object_type
UNDEFINED COLUMN
undefined_column
UNDEFINED FUNCTION
undefined_function
UNDEFINED TABLE
undefined_table
UNDEFINED PARAMETER
undefined_parameter
UNDEFINED OBJECT
undefined_object
DUPLICATE COLUMN
duplicate_column
DUPLICATE CURSOR
duplicate_cursor
DUPLICATE DATABASE
duplicate_database
DUPLICATE FUNCTION
duplicate_function
DUPLICATE PREPARED STATEMENT
duplicate_prepared_statement
DUPLICATE SCHEMA
duplicate_schema
DUPLICATE TABLE
duplicate_table
DUPLICATE ALIAS
duplicate_alias
DUPLICATE OBJECT
duplicate_object
AMBIGUOUS COLUMN
ambiguous_column
AMBIGUOUS FUNCTION
ambiguous_function
AMBIGUOUS PARAMETER
ambiguous_parameter
AMBIGUOUS ALIAS
ambiguous_alias
INVALID COLUMN REFERENCE
invalid_column_reference
INVALID COLUMN DEFINITION
invalid_column_definition
INVALID CURSOR DEFINITION
invalid_cursor_definition
INVALID DATABASE DEFINITION
invalid_database_definition
INVALID FUNCTION DEFINITION
invalid_function_definition
INVALID PREPARED STATEMENT DEFINITION
invalid_prepared_statement_definition
INVALID SCHEMA DEFINITION
invalid_schema_definition
INVALID TABLE DEFINITION
invalid_table_definition
INVALID OBJECT DEFINITION
invalid_object_definition
Class 44 —
WITH CHECK OPTION Violation
WITH CHECK OPTION VIOLATION
with_check_option_violation
Class 53 —
Insufficient Resources
INSUFFICIENT RESOURCES
insufficient_resources
OUT OF MEMORY
out_of_memory
TOO MANY CONNECTIONS
too_many_connections
Class 54 —
Program Limit Exceeded
PROGRAM LIMIT EXCEEDED
program_limit_exceeded
STATEMENT TOO COMPLEX
statement_too_complex
TOO MANY COLUMNS
too_many_columns
TOO MANY ARGUMENTS
too_many_arguments
Class 55 —
Object Not In Prerequisite State
OBJECT NOT IN PREREQUISITE STATE
object_not_in_prerequisite_state
OBJECT IN USE
object_in_use
CANT CHANGE RUNTIME PARAM
cant_change_runtime_param
LOCK NOT AVAILABLE
lock_not_available
Class 57 —
Operator Intervention
OPERATOR INTERVENTION
operator_intervention
QUERY CANCELED
query_canceled
ADMIN SHUTDOWN
admin_shutdown
CRASH SHUTDOWN
crash_shutdown
CANNOT CONNECT NOW
cannot_connect_now
Class 58 —
System Error (errors external to PostgreSQL itself)
UNDEFINED FILE
undefined_file
DUPLICATE FILE
duplicate_file
Class F0 —
Configuration File Error
CONFIG FILE ERROR
config_file_error
LOCK FILE EXISTS
lock_file_exists
Class P0 —
PL/pgSQL Error
PLPGSQL ERROR
plpgsql_error
RAISE EXCEPTION
raise_exception
NO DATA FOUND
no_data_found
TOO MANY ROWS
too_many_rows
Class XX —
Internal Error
INTERNAL ERROR
internal_error
DATA CORRUPTED
data_corrupted
INDEX CORRUPTED
index_corrupted

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