open order是什么意思是protocol order

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Internet Protocol version 4 (IPv4) is the fourth version in the development of the
(IP) , and routes most traffic on the Internet. However, a successor protocol, , has been defined and is in various stages of production deployment. IPv4 is described in
publication
(September 1981), replacing an earlier definition (, January 1980).
IPv4 is a connectionless protocol for use on
networks. It operates on a
model, in that it does not guarantee delivery, nor does it assure proper sequencing or avoidance of duplicate delivery. These aspects, including data integrity, are addressed by an
transport protocol, such as the
Decomposition of the quad-dotted IPv4 address representation to its
IPv4 uses 32- (four-) addresses, which limits the
to 4294967296 (232) addresses. As addresses were assigned to users, the number of unassigned addresses decreased.
occurred on February 3, 2011, although it had been significantly delayed by address changes such as
design, , and
This limitation of IPv4 stimulated the development of
in the 1990s, which has been in commercial deployment since 2006.
IPv4 reserves special address blocks for
(~18 million addresses) and
addresses (~270 million addresses).
IPv4 addresses may be written in any notation expressing a 32-bit integer value, but for human convenience, they are most often written in the , which consists of four octets of the address expressed individually in
and separated by .
An IP address followed by a slash(/) and a number (i.e. 127.0.0.1/8 ) indicates a block of addresses using a subnet mask. See .
The following table shows several representation formats:
Conversion from dot-decimal
192.0.2.235
Dotted hexadecimal
0xC0.0x00.0x02.0xEB
Each octet, preceded by 0x, is individually converted to hexadecimal form.
Dotted octal
Each octet, preceded by 0, is individually converted into octal.
0xC00002EB
The 32-bit number is expressed as the concatenation of the octets from the dotted hexadecimal.
The 32-bit number is expressed in decimal.
The 32-bit number is expressed in octal.
Mixing decimal, octal and hexadecimal is allowed in dotted format per octet.
Note that in non-dotted formats, numbers bigger than 32-bit, can be given in some cases (e.g. Firefox) and will get converted mod 232.
Originally, an IP address was divided into two parts: the network identifier was the most significant (highest order)
of the address, and the host identifier was the rest of the address. The latter was therefore also called the rest field. This enabled the creation of a maximum of 256 networks. This was quickly found to be inadequate.
To overcome this limit, the high order octet of the addresses was redefined to create a set of classes of networks, in a system which later became known as . The system defined five classes, Class A, B, C, D, and E. The Classes A, B, and C had different bit lengths for the new network identification. The rest of an address was used as previously to identify a host within a network, which meant that each network class had a different capacity to address hosts. Class D was allocated for
addressing and Class E was reserved for future applications.
Starting around 1985, methods were devised to subdivide IP networks. One method that has proved flexible is the use of the variable-length subnet mask ().
Based on the IETF standard
published in 1993, this system of classes was officially replaced with
(CIDR), which expressed the number of bits (from the ) as, for instance, /24, and the class-based scheme was dubbed classful, by contrast. CIDR was designed to permit repartitioning of any address space so that smaller or larger blocks of addresses could be allocated to users. The hierarchical structure created by CIDR is managed by the
(IANA) and the
(RIRs). Each RIR maintains a publicly searchable
database that provides information about IP address assignments.
Main article:
Reserved address blocks
Description
Current network (only valid as source address)
10.0.0.0/8
100.64.0.0/10
Shared Address Space
127.0.0.0/8
169.254.0.0/16
172.16.0.0/12
192.0.0.0/24
IETF Protocol Assignments
192.0.2.0/24
TEST-NET-1, documentation and examples
192.88.99.0/24
to IPv4 relay
192.168.0.0/16
198.18.0.0/15
Network benchmark tests
198.51.100.0/24
TEST-NET-2, documentation and examples
203.0.113.0/24
TEST-NET-3, documentation and examples
224.0.0.0/4
(former Class D network)
240.0.0.0/4
Reserved (former Class E network)
255.255.255.255
Of the approximately four billion addresses allowed in IPv4, three ranges of address are reserved for use in . These ranges are not routable outside of private networks, and private machines cannot directly communicate with public networks. They can, however, do so through .
The following are the three ranges reserved for private networks ():
Address range
Number of addresses
description
24-bit block
10.0.0.0–10.255.255.255
Single Class A
10.0.0.0/8
20-bit block
172.16.0.0–172.31.255.255
Contiguous range of 16 Class B blocks
172.16.0.0/12
16-bit block
192.168.0.0–192.168.255.255
Contiguous range of 256 Class C blocks
192.168.0.0/16
Packets with a private destination address are ignored by all public routers. Two private networks (e.g., two branch offices) cannot communicate via the public internet, unless they use an
(VPN). When one private network wants to send a packet to another private network, the first private network encapsulates the packet in a protocol layer so that the packet can travel through the public network. Then the packet travels through the public network. When the packet reaches the other private network, its protocol layer is removed, and the packet travels to its destination.
Optionally, encapsulated packets may be encrypted to secure the data while it travels over the public network.
Main article:
defines the special address block 169.254.0.0/16 for link-local addressing. These addresses are only valid on links (such as a local network segment or point-to-point connection) connected to a host. These addresses are not routable. Like private addresses, these addresses cannot be the source or destination of packets traversing the internet. These addresses are primarily used for address autoconfiguration () when a host cannot obtain an IP address from a DHCP server or other internal configuration methods.
When the address block was reserved, no standards existed for address autoconfiguration.
created an implementation called Automatic Private IP Addressing (APIPA), which was deployed on millions of machines and became a
standard. Many years later, in May 2005, the
defined a formal standard in , entitled Dynamic Configuration of IPv4 Link-Local Addresses.
Main article:
The class A network 127.0.0.0 (classless network 127.0.0.0/8) is reserved for . IP packets whose source addresses belong to this network should never appear outside a host. The
of this network expands upon that of a loopback interface:
IP packets whose source and destination addresses belong to the network (or subnetwork) of the same loopback interface are return
IP packets whose source and destination addresses belong to networks (or subnetworks) of different interfaces of the same host, one of them being a loopback interface, are forwarded regularly.
Main article:
Networks with subnet masks of at least 24 bits, i.e. Class C networks in classful networking, and networks with CIDR suffixes /24 to /32 (255.255.255.0–255.255.255.255) may not have an address ending in 0 or 255.
Classful addressing prescribed only three possible subnet masks: Class A, 255.0.0.0 or /8; Class B, 255.255.0.0 or /16; and Class C, 255.255.255.0 or /24. For example, in the subnet 192.168.5.0/255.255.255.0 (192.168.5.0/24) the identifier 192.168.5.0 commonly is used to refer to the entire subnet. To avoid ambiguity in representation, the address ending in the octet 0 is reserved.
is an address that allows information to be sent to all interfaces in a given subnet, rather than a specific machine. Generally, the broadcast address is found by obtaining the bit complement of the subnet mask and performing a bitwise OR operation with the network identifier. In other words, the broadcast address is the last address in the address range of the subnet. For example, the broadcast address for the network 192.168.5.0 is 192.168.5.255. For networks of size /24 or larger, the broadcast address always ends in 255.
However, this does not mean that every address ending in 0 or 255 cannot be used as a host address. For example, in the /16 subnet 192.168.0.0/255.255.0.0, which is equivalent to the address range 192.168.0.0–192.168.255.255, the broadcast address is 192.168.255.255. One can use the following addresses for hosts, even though they end with 255: 192.168.1.255, 192.168.2.255, etc. Also, 192.168.0.0 is the network identifier and must not be assigned to an interface. The addresses 192.168.1.0, 192.168.2.0, etc., may be assigned, despite ending with 0.
In the past, conflict between network addresses and broadcast addresses arose because some software used non-standard broadcast addresses with zeros instead of ones.
In networks smaller than /24, broadcast addresses do not necessarily end with 255. For example, a CIDR subnet 203.0.113.16/28 has the broadcast address 203.0.113.31.
Main article:
Hosts on the
are usually known by names, e.g., , not primarily by their IP address, which is used for routing and network interface identification. The use of domain names requires translating, called resolving, them to addresses and vice versa. This is analogous to looking up a phone number in a phone book using the recipient's name.
The translation between addresses and domain names is performed by the
(DNS), a hierarchical, distributed naming system which allows for subdelegation of name spaces to other DNS servers.
Main article:
Since the 1980s, it was apparent that the pool of available IPv4 addresses was being depleted at a rate that was not initially anticipated in the original design of the network address system. The threat of exhaustion was the motivation for remedial technologies, such as ,
(CIDR) methods, and
(NAT). Eventually,
was created, which has many more addresses available.
Several market forces accelerated IPv4 address exhaustion:
Rapidly growing number of Internet users
Always-on devices —
Mobile devices — , ,
Some technologies mitigated IPv4 address exhaustion:
(NAT) is a technology that allows a private network to use one public IP address. It permits private addresses in the private network.
Name-based
of web sites
Tighter control by
over the allocation of addresses to local Internet registries
Network renumbering to reclaim large blocks of address space allocated in the early days of the Internet
The primary address pool of the Internet, maintained by , was exhausted on 3 February 2011, when the last 5 blocks were allocated to the 5 RIRs.
was the first RIR to exhaust its regional pool on 15 April 2011, except for a small amount of address space reserved for the transition to IPv6, which will be allocated under a much more restricted policy.
The accepted and standard long term solution is to use . The address size was increased in IPv6 to 128 bits, providing a vastly increased address space that also allows improved route aggregation across the Internet and offers large subnetwork allocations of a minimum of 264 host addresses to end-users. However IPv4-only hosts cannot directly communicate with IPv6-only hosts so IPv6 alone does not provide an immediate solution to the IPv4 exhaustion problem. Migration to IPv6 is in progress but completion is expected to take considerable time.[]
An IP packet consists of a header section and a data section.
An IP packet has no data checksum or any other footer after the data section. Typically the
encapsulates IP packets in frames with a CRC footer that detects most errors, and typically the end-to-end TCP layer checksum detects most other errors.
The IPv4 packet header consists of 14 fields, of which 13 are required. The 14th field is optional (red background in table) and aptly named: options. The fields in the header are packed with the most significant byte first (), and for the diagram and discussion, the most significant bits are considered to come first (). The most significant bit is numbered 0, so the version field is actually found in the four most significant bits of the first byte, for example.
IPv4 Header Format
(if IHL & 5)
The first header field in an IP
is the four-bit version field. For IPv4, this has a value of 4 (hence the name IPv4).
Internet Header Length (IHL) 
The second field (4 bits) is the Internet Header Length (IHL), which is the number of 32-bit
in the header. Since an IPv4 header may contain a variable number of options, this field specifies the size of the header (this also coincides with the offset to the data). The minimum value for this field is 5 (), which is a length of 5×32 = 160 bits = 20 bytes. Being a 4-bit value, the maximum length is 15 words (15×32 bits) or 480 bits = 60 bytes.
Originally defined as the
(ToS) field. This field is now defined by
(DiffServ). New technologies are emerging that require real-time data streaming and therefore make use of the DSCP field. An example is
(VoIP), which is used for interactive data voice exchange.
This field is defined in
and allows end-to-end notification of
without dropping packets. ECN is an optional feature that is only used when both endpoints support it and are willing to use it. It is only effective when supported by the underlying network.
Total Length
This 16-bit field defines the entire packet (fragment) size, including header and data, in bytes. The minimum-length packet is 20 bytes (20-byte header + 0 bytes data) and the maximum is 65,535 bytes — the maximum value of a 16-bit word. All hosts are required to be able to reassemble datagrams of size up to 576 bytes, but most modern hosts handle much larger packets. Sometimes
impose further restrictions on the packet size, in which case datagrams must be fragmented. Fragmentation is handled in either the host or router in IPv4.
Identification
This field is an identification field and is primarily used for uniquely identifying the group of fragments of a single IP datagram. Some experimental work has suggested using the ID field for other purposes, such as for adding packet-tracing information to help trace datagrams with spoofed source addresses, but
now prohibits any such use.
A three-bit field follows and is used to control or identify fragments. They are (in order, from high order to low order):
bit 0: R must be zero.
bit 1: Don't Fragment (DF)
bit 2: More Fragments (MF)
If the DF flag is set, and fragmentation is required to route the packet, then the packet is dropped. This can be used when sending packets to a host that does not have sufficient resources to handle fragmentation. It can also be used for , either automatically by the host IP software, or manually using diagnostic tools such as
or . For unfragmented packets, the MF flag is cleared. For fragmented packets, all fragments except the last have the MF flag set. The last fragment has a non-zero Fragment Offset field, differentiating it from an unfragmented packet.
Fragment Offset
The fragment offset field, measured in units of eight-byte blocks (64 bits), is 13 bits long and specifies the offset of a particular fragment relative to the beginning of the original unfragmented IP datagram. The first fragment has an offset of zero. This allows a maximum offset of (213 – 1) × 8 = 65,528 bytes, which would exceed the maximum IP packet length of 65,535 bytes with the header length included (65,528 + 20 = 65,548 bytes).
Time To Live (TTL)
An eight-bit
field helps prevent datagrams from persisting (e.g. going in circles) on an internet. This field limits a datagram's lifetime. It is specified in seconds, but time intervals less than 1 second are rounded up to 1. In practice, the field has become a —when the datagram arrives at a , the router decrements the TTL field by one. When the TTL field hits zero, the router discards the packet and typically sends an
message to the sender.
The program
uses these ICMP Time Exceeded messages to print the routers used by packets to go from the source to the destination.
This field defines the protocol used in the data portion of the IP datagram. The
maintains a
which was originally defined in .
Header Checksum
Main article:
The 16-bit
field is used for error-checking of the header. When a packet arrives at a router, the router calculates the checksum of the header and compares it to the checksum field. If the values do not match, the router discards the packet. Errors in the data field must be handled by the encapsulated protocol. Both
have checksum fields. When a packet arrives at a router, the router decreases the TTL field. Consequently, the router must calculate a new checksum.
defines the checksum calculation:
The checksum field is the 16-bit
of the one's complement sum of all 16-bit words in the header. For purposes of computing the checksum, the value of the checksum field is zero.
For example, consider Hex 8c7c19acae241e2b (20 bytes IP header), using a machine which uses standard two's complement arithmetic:
Step 1) 4500 + 0030 + 4422 + 4000 + 8006 + 0000 + 8c7c + 19ac + ae24 + 1e2b = 0002BBCF (32-bit sum)
Step 2) 0002 + BBCF = BBD1 = 0001 (1's complement 16-bit sum, formed by "end around carry" of 32-bit 2's complement sum)
Step 3) ~BBD1 = 1110 = 442E (1's complement of 1's complement 16-bit sum)
To validate a header's checksum the same algorithm may be used – the checksum of a header which contains a correct checksum field is a word containing all zeros (value 0):
2BBCF + 442E = 2FFFD. 2 + FFFD = FFFF. the 1's complement of FFFF = 0.
Source address
This field is the
of the sender of the packet. Note that this address may be changed in transit by a
Destination address
This field is the
of the receiver of the packet. As with the source address, this may be changed in transit by a
The options field is not often used. Note that the value in the IHL field must include enough extra 32-bit words to hold all the options (plus any padding needed to ensure that the header contains an integer number of 32-bit words). The list of options may be terminated with an EOL (, 0x00) this is only necessary if the end of the options would not otherwise coincide with the end of the header. The possible options that can be put in the header are as follows:
Size (bits)
Description
Set to 1 if the options need to be copied into all fragments of a fragmented packet.
Option Class
A general options category. 0 is for "control" options, and 2 is for "debugging and measurement". 1, and 3 are reserved.
Option Number
Specifies an option.
Option Length
Indicates the size of the entire option (including this field). This field may not exist for simple options.
Option Data
Option-specific data. This field may not exist for simple options.
Note: If the header length is greater than 5, i.e. it is from 6 to 15, it means that the options field is present and must be considered.
Note: Copied, Option Class, and Option Number are sometimes referred to as a single eight-bit field – the Option Type.
The following two options are discouraged because they create security concerns:
(LSRR) and
(SSRR). Many routers block packets containing these options.
The data portion of the packet is not included in the packet checksum. Its contents are interpreted based on the value of the Protocol header field.
Some of the common protocols for the data portion are listed below:
Protocol Number
Protocol Name
Abbreviation
for a complete list.
Main article:
The Internet Protocol enables networks to communicate with one another. The design accommodates networks of div it is independent of the underlying transmission technology used in the Link Layer. Networks with different hardware usually vary not only in transmission speed, but also in the
(MTU). When one network wants to transmit datagrams to a network with a smaller MTU, it may
its datagrams. In IPv4, this function was placed at the , and is performed in IPv4 routers, which thus only require this layer as the highest one implemented in their design.
In contrast, , the next generation of the Internet Protocol, does not allow routers to p hosts must determine the path MTU before sending datagrams.
When a router receives a packet, it examines the destination address and determines the outgoing interface to use and that interface's MTU. If the packet size is bigger than the MTU, and the Do not Fragment (DF) bit in the packet's header set to 0; the router may fragment the packet.
The router divides the packet into fragments. The max size of each fragment is the MTU minus the IP header size (20 60 bytes maximum). The router puts each fragment into its own packet, each fragment packet having following changes:
The total length field is the fragment size.
The more fragments (MF) flag is set for all fragments except the last one, which is set to 0.
The fragment offset field is set, based on the offset of the fragment in the original data payload. This is measured in units of eight-byte blocks.
The header checksum field is recomputed.
For example, for an MTU of 1,500 bytes and a header size of 20 bytes, the fragment offsets would be multiples of ( = 185. These multiples are 0, 185, 370, 555, 740, ...
It is possible for a packet to be fragmented at one router, and for the fragments to be fragmented at another router. For example, consider a Transport layer segment with size of 4,500 bytes, no options, and IP header size of 20 bytes. So the IP packet size is 4,520 bytes. Assume that the packet travels over a link with an MTU of 2,500 bytes. Then it will become two fragments:
Total bytes
Header bytes
Data bytes
"More fragments" flag
Fragment offset (8-byte blocks)
Note that the fragments preserve the data size: 2480 + 2020 = 4500.
Note how we get the offsets from the data sizes:
0 + 2480/8 = 310.
Assume that these fragments reach a link with an MTU of 1,500 bytes. Each fragment will become two fragments:
Total bytes
Header bytes
Data bytes
"More fragments" flag
Fragment offset (8-byte blocks)
Note that the fragments preserve the data size: 1480 + 1000 = 2480, and 1480 + 540 = 2020.
Note how we get the offsets from the data sizes:
0 + 1480/8 = 185
185 + 1000/8 = 310
310 + 1480/8 = 495
We can use the last offset and last data size to calculate the total data size: 495*8 + 540 = 3960 + 540 = 4500.
A receiver knows that a packet is a fragment if at least one of the following conditions is true:
The "more fragments" flag is set. (This is true for all fragments except the last.)
The "fragment offset" field is nonzero. (This is true for all fragments except the first.)
The receiver identifies matching fragments using the identification field. The receiver will reassemble the data from fragments with the same identification field using both the fragment offset and the more fragments flag. When the receiver receives the last fragment (which has the "more fragments" flag set to 0), it can calculate the length of the original data payload, by multiplying the last fragment's offset by eight, and adding the last fragment's data size. In the example above, this calculation was 495*8 + 540 = 4500 bytes.
When the receiver has all the fragments, it can put them in the correct order, by using their offsets. It can then pass their data up the stack for further processing.
The Internet Protocol is the protocol that defines and enables
and thus forms the Internet. It uses a logical addressing system. IP addresses are not tied in any permanent manner to hardware identifications and, indeed, a network interface can have multiple IP addresses. Hosts and routers need additional mechanisms to identify the relationship between device interfaces and IP addresses, in order to properly deliver an IP packet to the destination host on a link. The
(ARP) performs this IP-address-to-hardware-address translation for IPv4. (A hardware address is also called a .) In addition, the reverse correlation is often necessary. For example, when an IP host is booted or connected to a network it needs to determine its IP address, unless an address is preconfigured by an administrator. Protocols for such inverse correlations exist in the . Currently used methods are
(BOOTP) and, infrequently, .
joke, proposed for use in
as the "".
(October 1989). . . p. 31.  .
(October 1989). . . p. 66.  .
Smith, L Lipner, Ian (3 February 2011). .
ICANN,nanog mailing list. .
Asia-Pacific Network Information Centre (15 April 2011).
section 6.2
Savage, Stefan. .
Wikiversity has learning materials about
—Internet Protocol
— Internet Assigned Numbers Authority (IANA)
— IP Header Breakdown, including specific options
— IPv4 Mobility
Address exhaustion:
(estimated)
Internet-Protocol-Header explained
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